Difference between revisions of "Template:Skill"
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(This probably wont work on the first time) |
(cat not needed since subcats always exist) |
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{{#switch:{{{skillid|?}}}||?=Skill ID: <i>Unknown</i>[[Category:Incomplete]]|0=Skill ID: N/A|#default=[[Skills by number ({{#ifexpr:{{{skillid}}}<=99|1|{{#expr:({{{skillid}}} - 50) round -2}}}}-{{#expr:99 + (({{{skillid}}} - 50) round -2)}})|Skill ID]]: {{{skillid}}}<br />[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]}} | {{#switch:{{{skillid|?}}}||?=Skill ID: <i>Unknown</i>[[Category:Incomplete]]|0=Skill ID: N/A|#default=[[Skills by number ({{#ifexpr:{{{skillid}}}<=99|1|{{#expr:({{{skillid}}} - 50) round -2}}}}-{{#expr:99 + (({{{skillid}}} - 50) round -2)}})|Skill ID]]: {{{skillid}}}<br />[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]}} | ||
</div> | </div> | ||
− | '''{{{name}}}'''<br /><br />{{{desc}}}{{#if: {{{type|}}}|{{#switch: {{{type}}}|effect|Effect={{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|Combat and Noncombat Skill=<br /><br />Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat=<br /><br />Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|combat=<br /><br />Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive=<br /><br />Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|#default=<br /><br />{{{type}}}{{#ifeq:{{{nocat|0}}}|1||[[Category:{{{type}}}]]}}}}|<br /><br />'''Skill type unknown!'''[[Category:Incomplete]]}}{{#if:{{{ppcost|}}}|<br />Cost: {{{ppcost}}} PP|}}</div> | + | '''{{{name}}}'''<br /><br />{{{desc}}}{{#if: {{{type|}}}|{{#switch: {{{type}}}|effect|Effect={{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|Combat and Noncombat Skill=<br /><br />Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat=<br /><br />Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|combat=<br /><br />Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive=<br /><br />Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|#default=<br /><br />{{{type}}}{{#ifeq:{{{nocat|0}}}|1||[[Category:{{{type}}}]]}}}}|<br /><br />'''Skill type unknown!'''[[Category:Incomplete]]}}{{#if:{{{ppcost|}}}|<br />Cost: {{{ppcost}}} PP|}}</div></includeonly><noinclude> |
The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki. | The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki. |
Revision as of 12:41, 15 December 2008
The {{skill}} template is meant to standardize the appearance of skills and effects on the wiki.
Usage
{{skill |skillid=[in-game ID number, use "0" for ones without a pop-up] |name=[skill name] |class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional) |level=[class skill level] (optional) |desc=[description text] |type=[Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect] |ppcost=[cost in pp] (optional)}}
E.g.,
{{skill |skillid=159 |name=Knit Bone |class=Psion |level=9 |desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage. |type=Noncombat Skill |ppcost=12}}
gives
Go to Psion Skills (level 9 skill, trained at the Training Room)
Knit Bone
Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
Unspecified effect!
Noncombat SkillCost: 12 PP