Difference between revisions of "Template:Modifier"

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(melee -> Melee)
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|hp={{{2}}} to maximum HP[[Category:Maximum HP]]
 
|hp={{{2}}} to maximum HP[[Category:Maximum HP]]
 
|auras={{{2}}} to the duration of auras[[Category:Auras Duration]]
 
|auras={{{2}}} to the duration of auras[[Category:Auras Duration]]
 +
|ppreturned={{{2}}} of weapon damage returned as PP[[Category:PP Returned]]
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>
 
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
 
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
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|-
 
|-
 
| Auras duration || <nowiki>{{modifier|auras|+10%}}</nowiki> || <b>+10% to the duration of auras</b>
 
| Auras duration || <nowiki>{{modifier|auras|+10%}}</nowiki> || <b>+10% to the duration of auras</b>
 +
|-
 +
| PP returned || <nowiki>{{modifier|ppreturned|+5%}}</nowiki> || <b>+5% of weapon damage returned as PP</b>
 
|}
 
|}
 
</noinclude>
 
</noinclude>

Revision as of 04:36, 30 January 2009

This template is to be used to specify and autocat modifiers. It is going to be build incrementally.

Currently you can use it to set:

modifier format example yields
Bonus elemental damage {{modifier|elementaldamage|electric|+1}} +1 electric damage
Bonus melee damage {{modifier|meleedamage|+3}} +3 Melee damage
Bonus spell damage {{modifier|spelldamage|+2}} +2 spell damage
Resist elemental damage {{modifier|elementalres|fire|+10%}} +10% resist fire damage
{{modifier|elementalres|all|+4%}} +4% resist fire, ice, electric, and acid damage
Bonus to hit {{modifier|tohit|+5%}} +5% to hit
HP regeneration {{modifier|hpregen|+3}} +3 HP per turn
Damage absorption {{modifier|absorb|+2}} +2 damage absorption
Chips {{modifier|chips|+5%}} +5% chips
Item drops {{modifier|items|+5%}} +5% item drops
Extra attacks {{modifier|extraattack|+1}} +1 extra attack(s) per turn.
Strength modifiers {{modifier|strength|-1}} -1 Strength
Intellect modifiers {{modifier|intellect|-1}} -1 Intellect
Reflexes modifiers {{modifier|reflexes|-1}} -1 Reflexes
Maximum HP {{modifier|hp|-2}} -2 to maximum HP
Auras duration {{modifier|auras|+10%}} +10% to the duration of auras
PP returned {{modifier|ppreturned|+5%}} +5% of weapon damage returned as PP