Template:Modifier: Difference between revisions
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|ppreturned={{{2}}} of weapon damage returned as PP[[Category:PP Returned]] | |ppreturned={{{2}}} of weapon damage returned as PP[[Category:PP Returned]] | ||
|initiative={{{2}}} to initiative[[Category:Initiative Modifiers]] | |initiative={{{2}}} to initiative[[Category:Initiative Modifiers]] | ||
|turn={{{2}}} seconds to the duration of each turn[[Category:Turn Duration]] | |||
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | |#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | ||
This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | ||
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|- | |- | ||
| Initiative modifiers || <nowiki>{{modifier|initiative|+5}}</nowiki> || <b>+5 to initiative</b> | | Initiative modifiers || <nowiki>{{modifier|initiative|+5}}</nowiki> || <b>+5 to initiative</b> | ||
|- | |||
| Turn duration || <nowiki>{{modifier|turn|+30}}</nowiki> || <b>+30 seconds to the duration of each turn</b> | |||
|} | |} | ||
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<b> | <b> | ||
* X to the cost of combat spells | * X to the cost of combat spells | ||
* Grants wearer a healthy skepticism | |||
* Grants wearer protection from noxious gases | |||
</b> | </b> | ||
</noinclude> | </noinclude> | ||
Revision as of 13:48, 30 January 2009
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
Currently you can use it to set:
| modifier | format example | yields |
|---|---|---|
| Bonus elemental damage | {{modifier|elementaldamage|electric|+1}} | +1 electric damage |
| Bonus melee damage | {{modifier|meleedamage|+3}} | +3 Melee damage |
| Bonus spell damage | {{modifier|spelldamage|+2}} | +2 spell damage |
| Resist elemental damage | {{modifier|elementalres|fire|+10%}} | +10% fire resistance |
| {{modifier|elementalres|all|+4%}} | +4% resist fire, ice, electric, and acid damage | |
| Bonus to hit | {{modifier|tohit|+5%}} | +5% to hit |
| HP regeneration | {{modifier|hpregen|+3}} | +3 HP per turn |
| PP regeneration | {{modifier|ppregen|+3}} | +3 PP per turn |
| Damage absorption | {{modifier|absorb|+2}} | +2 damage absorption |
| Chips | {{modifier|chips|+5%}} | +5% chips |
| Item drops | {{modifier|items|+5%}} | +5% item drops |
| Extra attacks | {{modifier|extraattack|+1}} | +1 extra attack(s) per turn. |
| Strength modifiers | {{modifier|strength|-1}} | -1 Strength |
| Intellect modifiers | {{modifier|intellect|-1}} | -1 Intellect |
| Reflexes modifiers | {{modifier|reflexes|-1}} | -1 Reflexes |
| Maximum HP | {{modifier|hp|-2}} | -2 to maximum HP |
| Maximum PP | {{modifier|pp|+8}} | +8 to maximum PP |
| Auras duration | {{modifier|auras|+10%}} | +10% to the duration of auras |
| HP returned | {{modifier|hpreturned|+5%}} | +5% of weapon damage returned as HP |
| PP returned | {{modifier|ppreturned|+5%}} | +5% of weapon damage returned as PP |
| Initiative modifiers | {{modifier|initiative|+5}} | +5 to initiative |
| Turn duration | {{modifier|turn|+30}} | +30 seconds to the duration of each turn |
The following seem to be singleton modifiers so they are not autocat:
- X to the cost of combat spells
- Grants wearer a healthy skepticism
- Grants wearer protection from noxious gases