Stat gaining: Difference between revisions

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Need much more work on this one
 
Added funny rooms
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Adventures that gain stats:  
Adventures that gain stats:  
* [[Not to Choose Is Not a Choice]] : 5 to either strength, intellect or reflexes. Can be encountered a total of four times.
* [[Not to Choose Is Not a Choice]] : 5 to either strength, intellect or reflexes. Can be encountered a total of four times.
 
* [[A Funny Room]] : 5 reflexes if you pass the test.
* [[The Second Funny Room]] : 5 intellect if you pass the test
* [[The Third Funny Room]] : 5 strength if you pass the test
[[Category:Guides]]
[[Category:Guides]]

Revision as of 00:26, 4 February 2009

This page is UNDER CONSTRUCTION:
needs much more

The major way of gaining stats is leveling up.

NEED TO ADD HERE HOW MUCH YOU GAIN FROM LEVELING UP

Items that gain stats:

  • gray sand : 5 to either strength, intellect or reflexes when used. One time only.
  • Virtual Reality helmet: Occasionally gain 1 to strength, intellect or reflexes when equipped.

Adventures that gain stats: