Stat gaining: Difference between revisions
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Added funny rooms |
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Adventures that gain stats: | Adventures that gain stats: | ||
* [[Not to Choose Is Not a Choice]] : 5 to either strength, intellect or reflexes. Can be encountered a total of four times. | * [[Not to Choose Is Not a Choice]] : 5 to either strength, intellect or reflexes. Can be encountered a total of four times. | ||
* [[A Funny Room]] : 5 reflexes if you pass the test. | * [[A Funny Room]] : 5 reflexes if you pass the test. One time only. | ||
* [[The Second Funny Room]] : 5 intellect if you pass the test | * [[The Second Funny Room]] : 5 intellect if you pass the test. One time only. | ||
* [[The Third Funny Room]] : 5 strength if you pass the test | * [[The Third Funny Room]] : 5 strength if you pass the test. One time only. | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 00:27, 4 February 2009
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This page is UNDER CONSTRUCTION: needs much more |
The major way of gaining stats is leveling up.
NEED TO ADD HERE HOW MUCH YOU GAIN FROM LEVELING UP
Items that gain stats:
- gray sand : 5 to either strength, intellect or reflexes when used. One time only.
- Virtual Reality helmet: Occasionally gain 1 to strength, intellect or reflexes when equipped.
Adventures that gain stats:
- Not to Choose Is Not a Choice : 5 to either strength, intellect or reflexes. Can be encountered a total of four times.
- A Funny Room : 5 reflexes if you pass the test. One time only.
- The Second Funny Room : 5 intellect if you pass the test. One time only.
- The Third Funny Room : 5 strength if you pass the test. One time only.