Difference between revisions of "Talk:Basic understudy"

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:Well, as you can only get the sidekick at level 9, what's the point of a level 10 cap? I guess this is trancension oriented.--[[User:Muhandes|Muhandes]] 04:58, 17 April 2009 (UTC)
 
:Well, as you can only get the sidekick at level 9, what's the point of a level 10 cap? I guess this is trancension oriented.--[[User:Muhandes|Muhandes]] 04:58, 17 April 2009 (UTC)
 
::That, and one caps at 20, and there's likely to be more options some point in the future.  This is a pretty wide-open design space after all.  [[User:Cristiona|Cristiona]]
 
::That, and one caps at 20, and there's likely to be more options some point in the future.  This is a pretty wide-open design space after all.  [[User:Cristiona|Cristiona]]
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At level 9: 8-10 damage. I'd hazard a guess that on average it does your Level damage, but need more data.--[[User:Muhandes|Muhandes]] 15:51, 30 April 2009 (UTC)

Revision as of 07:51, 30 April 2009

It also has a description popup, and an ID: 1.

The understudy is ready to learn but mostly unskilled. Other than finding an occasional opportunity for attacking, they're not much help. Level cap: 10

I'll templetize it later--Muhandes 20:22, 13 April 2009 (UTC)

Does the level actually do anything, either for the basic version or for one of the flavoured verions? --BongBob 19:34, 16 April 2009 (UTC)

Yes. It's the level at which the sidekick's ability caps. Just like the other sidekicks that scale to your level, just like the Old friend... Cristiona
Well, as you can only get the sidekick at level 9, what's the point of a level 10 cap? I guess this is trancension oriented.--Muhandes 04:58, 17 April 2009 (UTC)
That, and one caps at 20, and there's likely to be more options some point in the future. This is a pretty wide-open design space after all. Cristiona

data

At level 9: 8-10 damage. I'd hazard a guess that on average it does your Level damage, but need more data.--Muhandes 15:51, 30 April 2009 (UTC)