Boots Summary Table: Difference between revisions

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| [[Fins]] || 2 || 1 || NA || -20% to Initiative
| [[Fins]] || 2 || 1 || NA || -20% to Initiative
|-
|-
| [[High-jump boots]] || 7 || 6 || 80 || Gag Item
| [[High-jump boots]] || 7 || 6 || 80 ||  
|-
|-
| [[Hike boots]] || 5 || 3 || 25 ||  
| [[Hike boots]] || 5 || 3 || 25 ||  

Revision as of 00:41, 24 December 2007

Item Power Level Required Autosell Value Notes
Army boots 2 1 10
Biker boots 3 2 20
Cleats 1 1 10 +2 Reflexes
Cross trainers 1 1 20
Fins 2 1 NA -20% to Initiative
High-jump boots 7 6 80
Hike boots 5 3 25
Skeptic sandals 3 2 NA + 20% Intellect
Sneakers 1 1 5
Sneakiers 9 8 120 Increased chance of non-combat adventures
Sturdy boots 8 7 100 +5 Reflexes


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