Boots Summary Table: Difference between revisions
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| Line 13: | Line 13: | ||
| [[Fins]] || 2 || 1 || NA || -20% to Initiative | | [[Fins]] || 2 || 1 || NA || -20% to Initiative | ||
|- | |- | ||
| [[High-jump boots]] || 7 || 6 || 80 || | | [[High-jump boots]] || 7 || 6 || 80 || | ||
|- | |- | ||
| [[Hike boots]] || 5 || 3 || 25 || | | [[Hike boots]] || 5 || 3 || 25 || | ||
Revision as of 00:41, 24 December 2007
| Item | Power | Level Required | Autosell Value | Notes |
|---|---|---|---|---|
| Army boots | 2 | 1 | 10 | |
| Biker boots | 3 | 2 | 20 | |
| Cleats | 1 | 1 | 10 | +2 Reflexes |
| Cross trainers | 1 | 1 | 20 | |
| Fins | 2 | 1 | NA | -20% to Initiative |
| High-jump boots | 7 | 6 | 80 | |
| Hike boots | 5 | 3 | 25 | |
| Skeptic sandals | 3 | 2 | NA | + 20% Intellect |
| Sneakers | 1 | 1 | 5 | |
| Sneakiers | 9 | 8 | 120 | Increased chance of non-combat adventures |
| Sturdy boots | 8 | 7 | 100 | +5 Reflexes |