Template:Scriptletcombat: Difference between revisions

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m range from 6 uses
m range after more data
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''Against [[:Category:Robots|Robots]]:''
''Against [[:Category:Robots|Robots]]:''


You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes '''?-86-114-? damage''' from the destructive script.
You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes '''?-82-120-? damage''' from the destructive script.


''Against other foes:''
''Against other foes:''

Revision as of 19:18, 25 March 2012

This page contains some non specific data which NEEDS SPADING:
damage range?

Against Robots:

You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes ?-82-120-? damage from the destructive script.

Against other foes:

You try jam the scriptlet into your opponent's dataport, but this kind of enemy doesn't have a dataport, and they would object strenuously to any attempted metaphorical interpretation of that action. The scriptlet is lost in the ensuing fracas.