Gnoph-keh
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How Obtained
Behavior
Gnoph-keh
How Obtained
Sidekick/companion obtained from item.
Item: spiral horn
Duration: 240 min.
Behavior
Ability: attacks and prevents opponent from attacking
Messages
- Your gnoph-keh rears up and hits your opponent with one, two, three, four! Four mighty paws! Ah! Ah! Ah! It does 13-19 + 13-19 damage.
- Your gnoph-keh charges your opponent, stabbing with its rime-encrusted (Ryme-entrusted?) horn, dealing 12-15 + 12-15 damage.
- Your gnoph-keh batters your opponents like a cat playing with a toy mouse. It's cute, in a horrifying way, but largely ineffective.
- Your gnoph-keh charges past your opponent, leaving a rime encrusted hole in a nearby wall.
- Your gnoph-keh howls loudly, summoning up a gale of blinding snow, completely distracting your opponent.
- If you have a sidekick that already blocks attacks then:
- Your gnoph-keh howls loudly, but your sidekick convinces it to quiet down.
Dismissal Message: You decide you're better off without a sidekick and shoo yours away.
Notes
- Both attacks do an equal base amount of physical and ice damage. Attack rate is about (53.2% ± 3.1%).
- The howl message stuns opponent for one round (the round in which it was seen). Block rate is about (20.6% ± 2.5%).
- Can have both an howl and an attack at the same round. If a blocking sidekick is present only the howl is affected.
References
- Gnoph-keh are a fictional species of non-humans in the Cthulhu Mythos. They have an affinity for cold, ice and snow, and artwork portrays them as similar to very large six-legged polar bears, with a narwhal-like horn.
- The first attack message is a reference to the character of Count von Count on the children's show Sesame Street (the Count's catch phrase is to count objects and then say, "ah, ah, ah!").
- The second attack message is, of course, an obvious reference to Ryme.