Lost toy
lost toy
Plural: lost toys
This appears to be a child's toy. It looks like it's been around for a while and is heavily used: the paint is scratched and faded, there's dried sand wedged in the wheel treads, and a couple of sets of initials are painted on the underside. Somewhere out there a sandbox is empty tonight.
Miscellaneous Item
Autosell value: 5
Usable
How Obtained
Using a Pouch of Many Lost Things or its derivatives.
This was one of your favorite toys, back when you were a little kid. Ah, weren't those the good days? Life was simple, everyone was nice to you. And weren't you heartbroken when you lost this thing? Wasn't it just a foreshadowing of the time you lost your first love? Hm. There's a lot wrapped up in this little toy. You get an effect, Waxing Nostalgic. (Added for 60 minutes.)
Using multiple: Unspecified
Can be "returned to owner". You get the message:
<player> sheds a tear of joy when you give them the lost toy. You buff <player> with Waxing Nostalgic.
You feel really good about giving back that lost item. The smile on <player>'s face just made your day. It gives you a nice, warm feeling. You get an effect, Toasty Heart. (Added for 30 minutes.)
The receiver gets the following message:
Unknown Message
Trying to return the item to yourself:
You start to return this lost item to yourself, but then you realize: this is not your beautiful house, this is not your beautiful lost item. By definition, if it's in your possession and it's lost, then it can't belong to you. Thus you can't return it to yourself, or it wouldn't be lost. Ergo, lost items must be returned to other people, who, by definition, are the only ones for whom this lost item might become found. Comprende?