Cat and Mick-y Mouse Game
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1. This quest starts after concluding the Protests Aren't for Amateurs quest. You get the following journal message:
You've heard about a mysterious character named The Mick who seems to be responsible for a series of crimes, particularly the riots at the university. You don't have any other leads at the moment, but it wouldn't surprise you if sometime in the future your paths cross again. For now, all you can do is wait until The Mick makes another move.
2. The next step is only available once you reach level 11 and finish all the quests related to lower levels. Visiting Rand you get:
It was just a quick visit to see Rand. So quick in fact your understudy, <sidekick name>, decided to stay behind in the car, because the police station always made it nervous. You return just a few minutes later to find <sidekick name> missing, and a note stuck to the windshield of your vehicle.
The note reads, "We have your friend. Stop all your silly superhero antics now, or you'll never see it again." Weirdly, the note is printed on corporate letterhead. Some place called NCI Live, with an address out in the Hyde Park part of town. There's a big, fancy M stamped at the bottom. Not having any other enemies at large with that initial, you've got to guess it's the Mick's sigil.
The journal message changes to:
What are you doing here? Your sidekick was just kidnapped by the Mick! You should be talking to Rand about this.
3. Clicking "Continue", or otherwise visiting Rand again, you get:
You bring the note back in to Rand, who asks a tech to pull up the cameras for the station parking lot. It only takes a minute to replay the action. A man in a suit approaches your understudy, apparently asking a question, then whips out a tazer and applies it with powerful effect. A large van pulls up immediately afterward, a number of men get out, load up your understudy, and drive off.
Rand says, "We've traced the license plate on the van. It's owned by the NCI Live corporation, which matches the letterhead on the paper. We've always suspected that place is pretty shady, with probable connections to the criminal underground. It's under surveillance, but we've never had a strong enough lead to go there. Still, it seems like they're being way too obvious about this. You know it's got to be a trap."
The journal message changes to:
The Mick's got your sidekick held hostage in the NCI Live building. You're going to have to work your way through the deathtrap maze to perform a daring rescue.
This also opens NCI Live building.
4. Fight your way in NCI Live building until you reach room 3. The journal message changes to:
You've rescued your understudy from the NCI Live building. Reportedly the Mick himself is in the next room. Go get him!
5. Defeat The Mick. The journal message changes to:
You've actually defeated the Mick. About time! There's one room left in the building, though. Maybe it's a treasure room. Or possibly a trap. Who knows?
Notes
- Until the quest was fully implemented on September 26, 2010, only step 1 was available. In addition the following line would show:
Ryme's note: if you don't know what "wait" means, click on the word in the previous paragraph for clarification.