Game Informant
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How Obtained
Behavior
Game Informant
How Obtained
Sidekick/companion obtained from item.
Item: dusty game cartridge
Duration: 90 min.
Behavior
Ability: Identifies weaknesses, lowers defence, gives xp
Messages
- At the start of the combat:
- If foe has at least one weakness, one of the following is displayed:
- Your informant tells you to kill it with fire. It's usually sound advice.
- Your informant points out your opponent should buy a coat. What is he, their mom?
- Your informant tells you acid is always strong against this kind of opponents in games he plays.
- Your informant tells you electricity will make short work of this foe. You have no idea how he knows that.
- Your informant points out that your foe hates his awesome video game mix tape and is, therefore, vulnerable to sonic attack. You're... not sure that's quite right.
- Your informant says it should be easy to hurt your opponent's feelings, but that bullying is never cool... unless you're using psychic powers. Then it's awesome.
- If foe has no weaknesses then their defences are lowered by 1-3 points with the message:
- Your informant tells you to hit your opponent's weak point for massive damage. That was... sort of already the plan, but the extra eyes looking for weak points does help a little.
- After combat:
- At the end of the fight, your informant fills you in on the last game he played. It's actually pretty interesting. You gain 1-3 XP.
Dismissal Message: You decide you're better off without a sidekick and shoo yours away.
Notes
- Can be summoned once per day.
- Doesn't identify weaknesses on scaling foes.