Deterministic coin

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Item Number: 115
Description ID: 7852557
(view in-game)

Coin.jpg

deterministic coin
Plural: deterministic coins
This coin has a heads side and a tails side, just like any other coin. Unlike other coins, this one only comes up heads. It's not rigged or anything, it's just consistent. Some people see this as a sign of predetermined fate; others just think it's a handy indicator that tells you what to do ahead of time.

Offhand Item
Level Required: 6
Autosell value: 80
Usable

+10 to initiative



How Obtained

Cube Theater

When Used

Without an oculum felis equipped:

You flip the coin. It's heads. Does that mean that you should buy some protective headwear, or that you should take the opportunity to hit the head?

You ask the coin, but the coin remains determinedly silent.

or

You flip the coin. It's heads. Does that mean that you should head out for adventure, or head home to rest?

You ask the coin, but the coin remains determinedly silent.

With an oculum felis equipped, if you already have a Paradox Naught:

You flip the deterministic coin. It soars high into the air. Suddenly you feel a strange vibration coming from the oculum felis in your hand. It grows warm, and a bright golden beam shoots out into the night and spears the deterministic coin. The light seems to hold the coin aloft, and a pulsing, ringing sound fills the night air. This goes on for a while, but then the light fades and the coin falls to the ground. It's heads.

With an oculum felis equipped, if you don't have a Paradox Naught:

You flip the deterministic coin. It soars high into the air. Suddenly you feel a strange vibration coming from the oculum felis in your hand. It grows warm, and a bright golden beam shoots out into the night and spears the deterministic coin. The light seems to hold the coin aloft, and a pulsing, ringing sound fills the night air. The oculum felis pulses with one last brilliant flash, so bright you can't see for a moment. When your vision returns, the deterministic coin is gone, but something else is floating in its place.

You got an item: Paradox Naught Paradox-naught.gif

Using multiple: Unspecified

Notes

  • Obtaining Paradox Naught consumes the item. Using the item otherwise does not.

References