Troutmaster (with Bass-O-Matic 77)

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Revision as of 21:31, 3 September 2009 by Jesus (talk | contribs) (chips)

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Troutmaster.jpg
Troutmaster

You are fighting the Troutmaster.

You come across what appears to be a large underwater stone palace. Fish and other sea creatures swim in and out of its many windows. It's clear there's no point in hiding, so you just swim through the front door.

The entrance leads to one gigantic room. All sides are piled high with plastic-sealed packages--obviously the stolen goods. Sitting on a giant stone throne in the middle of the room is the Troutmaster. He's not not what you expected: short, balding, slightly overweight, and pale green. Well, the pale green skin isn't so surprising.

The Troutmaster rises from his throne when you approach and circles you warily. He says something, but it all comes out as garbled bubbles; figuring there's no point in mincing words, you both dive for each other at the same moment.
Your opponent attacks ...

Hit messages:





He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:
and misses.




Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


Chips-white.gif You gain 79-111 chips.

You gain 200 experience.








Known resistances/weaknesses

Unspecified
Former resistances were 50% weak to electric damage., remember to remove this information from the page when resistances are spaded.

Locations

Notes