User talk:Jesus

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Was looking at your work on Keen Observation... the addition of the Triassic Park could give mid-20's level monsters, and it would be interesting to see how it reacts there. And probably easier than scaling zones which tend to have huge ranges. Cristiona 05:01, 12 June 2008 (MST)

Missing items (sets of <10)

7 -- 74. dyed pajamas
4 -- 226. kindling
1 -- 731. Robe of Summanus
1 -- 732. Scourge of Souls
1 -- 733. N'Gah-Kthun's Lancer
2 -- 734. Polar Star
2 -- 735. Treader of the Dust's Sandals
1 -- 736. Shining Trapezohedron
2 -- 737. Torch of Nug
1 -- 738. Furnace of Yeb
1 -- 739. Mirror of Nitocris
771. pentium
774. paladinum
777. malkamite
818. sun dress (smart suit 10 ill)
819. illuminum skirt (smarty pants 10 ill)
826. spark saw (saw glove 10 ill)
827. illuminated shield (roboto shield 10 ill)
869. hot pockets

Missing items (only shooting to get 1)

299. Graphite chalk
300. hot charcoal
301. fullerene
302. Diamond
726. shimmering chaos
742. Robe of 'Umr At-Tawil


Equipment Guide

I'd consider adding the Queen of the Apocalypse to accessories. Two levels higher than the shoehorn, but same time reduction and bonus crit chance. Also, the goldfish whiskas are another +item alternative. Cristiona 02:54, 26 April 2011 (PDT)

Yeah, and one of the alliterative ranch items has additional bonuses over one of the +/- combat chance items, too. I ought to go into more depth about what's needed where and why... at the moment, that list is probably 75% for me to square in my head what could be useful in different run types and post-run antics and 25% incidentally useful info for others (but I'm hoping to make it more of the latter over time). And I haven't really gone over the misc items in a long time (iMyself > personal copy of the internet for example, because it's the same gain without added +FT). --Jesus 19:51, 26 April 2011 (PDT)