Talk:Stat gaining
From Twilight Heroes Wiki
These tables tabulate the probabilities of the various events. For example, from the first table (p=.25) you could determine that the probability of a naturalist rolling a 0 gain for int is .0134, which would occur about once (*) in a hundred tries.
p=.25 _0 0.0134 * _1 0.0668 ******* _2 0.1559 **************** _3 0.2252 *********************** _4 0.2252 *********************** _5 0.1651 ***************** _6 0.0917 ********* _7 0.0393 **** _8 0.0131 * _9 0.0034 10 0.0007 11 0.0001 12 0.0000 13 0.0000 14 0.0000 15 0.0000 p=.50 _0 0.0000 _1 0.0005 _2 0.0032 _3 0.0139 * _4 0.0417 **** _5 0.0916 ********* _6 0.1527 *************** _7 0.1964 ******************** _8 0.1964 ******************** _9 0.1527 *************** 10 0.0916 ********* 11 0.0417 **** 12 0.0139 * 13 0.0032 14 0.0005 15 0.0000 p=.33 _0 0.0023 _1 0.0171 ** _2 0.0599 ****** _3 0.1299 ************* _4 0.1948 ******************* _5 0.2143 ********************* _6 0.1786 ****************** _7 0.1148 *********** _8 0.0574 ****** _9 0.0223 ** 10 0.0067 * 11 0.0015 12 0.0003 13 0.0000 14 0.0000 15 0.0000
Camp Camping Camp
Should the existence of Camp Camping Camp rate a mention here?
Once you can get to the Mountains, you can trade time for stats to your heart's content. Richard H-G 10:06, 14 August 2011 (PDT)