Talk:Unbranded Arena - Hero Dash

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Revision as of 14:14, 18 July 2017 by Hoyifung04 (talk | contribs) (discussion)

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I didn't think to copy down the text; I'll do so next time if I remember.

From today's dash, events are noncombats that have four options: the first two each reduce a different penalty of attempting the challenge by 1, or 2 if you meet some criterion; the third attempts the challenge; the fourth skips the adventure with no time loss. Maybe it was just my imagination, but the text for attempting seemed different for each class.

Blood in the Acid deals physical and acid damage, both of which scale with your max HP. The first option reduces the acid; not sure how it's boosted (all the alts were boosted; I suspect drop rate is related). The second reduces the physical; not sure how it's boosted (all my alts were boosted, even those who can't throw Lightning Bolt.)

Mob Rule deals physical and psychic damage, both of which scale with your max HP. The first option reduces the psychic; no clue how to boost it. The second reduces the physical; boosted if you are a Psion (or maybe if you know Mind Poke).

With Their Freeze Rays deals ice damage scaling with max HP and costs up to an hour of time. The first option reduces the ice; no clue how to boost it (L101 Elem with Arson Thrower wasn't boosted). The second option reduces the time lost; boosted if you are a Gadgeteer (or maybe if you know Electric Net).

--hoyifung04 (talk) 15:14, 18 July 2017 (PDT)