Aura: Attractive Magnetism

From Twilight Heroes Wiki
Jump to: navigation, search

Go to Skills

Aura: Attractive Magnetism

Using magnetic mental imaging, you can draw other minds--and the bodies they're encapsulated in--your way.

Increased chance of combat adventures

* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.

Noncombat Skill
Cost: 15 PP

Obtained From

Aura: Mental Magnetism

Notes

  • Chance of combat adventures is increased by 3% + S*0.3%, where S is the number of Skill-point.gif skill points invested in Aura: Mental Magnetism.
  • Prior to the introduction of skill points, chance of combat adventures was increased by 5%.