MechaPinata scout

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MechaPinata scout

You are fighting a MechaPinata scout.

You run into a single MechaPinata scout at the leading edge of the horde. You have a feeling there are lots more of these where it came from.
Your opponent attacks ...

Hit messages:

  • It winds up and beans you with a baseball. Oooooo, now it's asking for it!
  • It scouts you for talent. Turns out one of your talents is getting kicked with paper mache hooves.
  • The MechaPinata pulls out a sawed-off shotgun and fires it into you at point blank range. That's unfair! damage+ (sonic) damage


It hits you for X damage.

Critical hit message:

Your opponent has a critical hit! It hits you for X damage.



Miss messages:

  • It winds up and sends a baseball whistling past your head. Ooooooo, now it's asking for it!
  • It scouts you for talent. Turns out none of your talents are getting kicked with paper mache hooves.
  • The MechaPinata jumps around like an idiot, presumably scouting, but missing the opportunity to attack you.


Fumble messages:

Your foe fumbles! It takes X damage.



You found an item for your League Vault: general's baton (See Notes)
You found an item for your League Vault: rallying flag (See Notes)
You found an item for your League Vault: MechaMache (See Notes)
You found an item for your League Vault: sugar water cooler (See Notes)
You found an item for your League Vault: MechaGelt (See Notes)
You found an item for your League Vault: jumbo jawbreaker (See Notes)




Known resistances/weaknesses

50% weak to fire damage.
50% resistant to electric damage.

Locations

Notes

  • A total of 100 MechaPinatas need to be defeated to successfully thwart the invasion. The number of MechaPinatas each foe counts as can be seen here.
  • Fighting this foe while having a baseball bat equipped is enough to add it to the number of MechaPinatas batted, in the records. So far unknown effect.
  • Having MechaPinata gear equipped and/or a Mechapinata!! sidekick allows you to skip some foes. A list of the MechaPinata gear can be found here and the foes you can skip in here.
  • At the start of each fight, there's the following message:
You dive into the <status> horde.
if you have at least one MechaPinata gear equipped but aren't using the Mechapinata!! as your sidekick, the message is replaced by:
You sneak behind enemy lines into the <status> horde. It takes a while for them to see through your cunning disguise.
if you have a Mechapinata!! sidekick, the message is replaced by:
You hide within your mechapinata, sneaking behind enemy lines into the <status> horde.
  • Where <status> depends on how many MechaPinatas have been defeated so far and can be one of the following:
None defeated: undisturbed
1 to 9 defeated: massive
10 to 19 defeated: unbroken
20 to 29 defeated: fierce
30 to 39 defeated: cautious
40 to 49 defeated: <blank>
50 to 59 defeated: stampeding
60 to 69 defeated: mired
70 to 79 defeated: struggling
80 to 89 defeated: thinning
90 to 99 defeated: remarkably sparse
  • Stunning is less effective and lasts half as long, with the message:
Your opponent is too stunned to act, but is shaking it off faster than you expected.