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  • {{The Bit Player|Yet again you encounter the Bit Player, and yet again he demands you identify yourself.|script page 4}} ...All the Men and Women Merely Heroes]], after a script page was found in [[The Bit Player 2]].
    629 bytes (103 words) - 23:19, 20 October 2010

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  • ...roaching and solving problems. (See more on [[classes]] on that section of the manual.) ...When your hero has gained enough experience, he or she can get training at the Heroes' Guild and go up a level. Training will cost you, but it's also an i
    4 KB (614 words) - 07:54, 5 May 2014
  • ...the [https://www.twilightheroes.com/manual.php official game manual]. For the wiki page for skills go [[Skills |here]] ...re always active—you don't have to do anything, and you continually gain the benefit.
    17 KB (2,165 words) - 03:06, 30 August 2018
  • ...egins at 6 p.m. in Twilight. It is assumed your hero has finished work for the day, eaten a solid meal, and had time to change into his or her disguise. ...s, checking your journal, or looking around most of the top-level areas of the map (anything not marked with a duration) do not use up any time.
    8 KB (1,438 words) - 07:54, 5 May 2014
  • Caffeine is one of the three consumables in Twilight Heroes, the others being [[Sugar]] and [[Vegetable]]. Consuming caffeine increases your ...You can consume 12 such units per day. Trying to consume more will get you the message:
    7 KB (738 words) - 03:14, 19 December 2016
  • ...s always having the right tool for the job. Natural inventiveness provides the gadgeteer hero with an array of gadgets and gizmos to help them navigate th | 3
    3 KB (353 words) - 09:46, 25 June 2014
  • |ppcost=3}} ...gas, disorienting it and making it weaker. Your opponent is disoriented to the point of missing a turn.
    966 bytes (154 words) - 00:39, 16 July 2010
  • |level=3 * To-hit is increased by 10 + S, where S is the number of {{skillPoint}}s invested.
    395 bytes (59 words) - 00:38, 16 July 2010
  • |desc=Allows you to perform minor physical repairs in the field, and to make first aid kits which do more healing outside of combat. You get out your first aid kit and patch up the worst of your wounds. {{HPgain|X}}
    629 bytes (105 words) - 00:38, 16 July 2010
  • |desc=Improved martial arts skills help you fight in combat, increasing the lethality of your attacks. * Offense is increased by 10 + 3*S + level, where S is the number of {{skillPoint}}s invested.
    443 bytes (62 words) - 00:37, 16 July 2010
  • ...noncombat skills with a duration). It also increases the effectiveness of the Upgrade Armor and Upgrade Weapons skills. ...nt improvements for all [[Upgrade Armor]] and [[Upgrade Weapons]] effects. The specifics of this were still not revealed.
    1 KB (158 words) - 08:41, 5 July 2011
  • |desc=This skill gives you the ability to make and use shock grenades, which you can use in combat to dama * {{col|sonic|X}} is 5-15 + 3*S + (level/2), where S is the number of {{skillPoint}}s invested.
    953 bytes (153 words) - 00:34, 16 July 2010
  • ...with a mastery of the four elements. Earth, air, fire, and water all obey the hero's will and make them a force to be reckoned with. Just don't ask one t | 3
    2 KB (321 words) - 19:56, 21 May 2012
  • |desc=You can tap into the ambient heat around you and concentrate it into glowing sparks, which spray * {{col|fire|X}} is 4-7 + 2*S + (level/2), capped at 15 + 3*S, where S is the number of {{skillPoint}}s invested.
    882 bytes (142 words) - 09:37, 20 January 2011
  • ...wrap a dense cushion of air around yourself, slowing attacks and reducing the damage you take. |ppcost=3}}
    511 bytes (79 words) - 00:34, 16 July 2010
  • |skillid=3 |level=3
    914 bytes (146 words) - 10:12, 20 February 2011
  • {| cellpadding="3" cellspacing="0" border="1" style="text-align:center" | 3
    883 bytes (114 words) - 19:55, 19 May 2018
  • |desc=This skill allows you to concentrate the ambient electric charge of the air and send a deadly bolt of lightning at your enemy, dealing a significan Lightning arcs from your hands through the air, slamming your opponent for {{col|electric|X damage}}.
    1 KB (166 words) - 09:12, 20 January 2011
  • * '''X''' is 4-8 + 3*S, where S is the number of {{skillPoint}}s invested. * Prior to the introduction of skill points, '''X''' was 5-10. Opponent to-hit and dodge w
    842 bytes (125 words) - 00:42, 16 July 2010
  • A torrential rain of fire pounds your foe into the ground, delivering {{col|fire|X damage}}. * {{col|fire|X}} is 15-30 + 10*S + 2*level + 3*sqrt(Intellect), where S is the number of {{skillPoint}}s invested.
    805 bytes (124 words) - 06:54, 4 January 2011
  • ...a bear, but they will sting like a butterfly and float like a bee. Or, um, the other way around. | [[Charge of the Bovine]]
    3 KB (362 words) - 04:30, 22 December 2011

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