Talk:Golden Wooden Nickel Casino: Difference between revisions
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Updated numbers for 300 adv. used. |
m adding drop data |
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**Chips 267.29 chips/combat | **Chips 267.29 chips/combat | ||
Doing the math on it using chip & item autosell values, so far at | Doing the math on it using chip & item autosell values, so far at 300 adventures it's coming out to ~94 cpa. (chips per adventure) Scanning the other chip drops for other areas there doesn't seem to be another quick payoff zone. Perhaps in the item auto-sell values.--[[User:Valliant|Valliant]] 15:16, 23 May 2008 (MST) | ||
:Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? [[User:Cristiona|Cristiona]] | :Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? [[User:Cristiona|Cristiona]] | ||
::That's the chance of getting a card per adventure. I've only seen two cards twice in the 200 adventures I've put in so far.--[[User:Valliant|Valliant]] 14:10, 29 May 2008 (MST) | ::That's the chance of getting a card per adventure. I've only seen two cards twice in the 200 adventures I've put in so far.--[[User:Valliant|Valliant]] 14:10, 29 May 2008 (MST) | ||
==Data== | |||
Guard (111) 40 coffee / 27 stick / 32 snack<br> | |||
Orb (97) 16 tube / 11 data / 11 t-plate<br> | |||
VIP (87) 20 watch<br> | |||
Gambler (102) 23 cardx1 / 4 cardx2<br> | |||
Jackpot! (97)<br> | |||
494 turns --[[User:Jesus|Jesus]] 04:10, 6 May 2010 (UTC) |
Latest revision as of 04:10, 6 May 2010
has anyone else seen the surly glamber?
Editing Casino Elites out of incorrect spot. --User:Trisk 11/01/08
- I'm currently spading this area, as I think it might be the best chip reward/adventure in the game.
As such, here are the current stats:
In 300 adventures:
Encounter Info Autosell
- Casino Security Guard 17% chance/adventure
- Chips 39.26 chips/combat
- cup of coffee 46% chance/combat 1
- peacekeeping baton 0% (Are these still a drop from him now that there's the short end?)
- short end of the stick 20% chance/combat 42
- Guardian Orb 27% chance/adventure
- data plate 14% chance/combat 30
- memory tube 18% chance/combat 25
- titanium plating 18% chance/combat 12
- VIP Guest 14% chance/adventure
- Chips 60.57 chips/combat
- Xelor watch 31% chance/combat 65
- Surly Gambler 20% chance/adventure
- Chips 20.35 chips/combat
- playing card 40% chance/combat 35
- Jackpot! (noncombat) 24% chance/adventure
- Chips 267.29 chips/combat
Doing the math on it using chip & item autosell values, so far at 300 adventures it's coming out to ~94 cpa. (chips per adventure) Scanning the other chip drops for other areas there doesn't seem to be another quick payoff zone. Perhaps in the item auto-sell values.--Valliant 15:16, 23 May 2008 (MST)
- Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? Cristiona
- That's the chance of getting a card per adventure. I've only seen two cards twice in the 200 adventures I've put in so far.--Valliant 14:10, 29 May 2008 (MST)
Data
Guard (111) 40 coffee / 27 stick / 32 snack
Orb (97) 16 tube / 11 data / 11 t-plate
VIP (87) 20 watch
Gambler (102) 23 cardx1 / 4 cardx2
Jackpot! (97)
494 turns --Jesus 04:10, 6 May 2010 (UTC)