Trample of the Rhino: Difference between revisions

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{{underconstruction|comment=needs image, bonus amount}}
{{skill
{{skill
|skillid=60
|skillid=60
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|desc=Using the power of the rhinoceros, you add precision targeting and a vicious trample to the end of your attack, dealing a great amount of additional damage.
|desc=Using the power of the rhinoceros, you add precision targeting and a vicious trample to the end of your attack, dealing a great amount of additional damage.
|type=Combat Skill
|type=Combat Skill
|effect=Moderately increased to-hit ability<br>
Moderately increased weapon damage
|ppcost=9}}
|ppcost=9}}
==When Used==
* ''With a [[melee weapon]]:''
Channeling the spirit of the rhinoceros you charge your opponent with the intention of trampling them underfoot.


==Effect==
* ''With a [[ranged weapon]]:''
*Bonus damage amount?
With a ranged weapon you're trying to keep your distance, which means you're out of range for a trample.


==When Used==
==Notes==
Channeling the spirit of the rhinoceros you charge your opponent with the intention of trampling them underfoot. You attack ...
* Weapon damage is multiplied by 2.5 + (S/10), where S is the number of {{skillPoint}}s invested.
* To-hit is increased by 10 + 2*S + level, capped at 50.
* Prior to the introduction of skill points, weapon damage was tripled and to-hit was increased by 15 + level, capped at 40.
* Ineffective against [[:Category:Frusion Enemies|frusion enemies]]. Instead you get a regular hit attempt with a message:
 
Channeling the spirit of the rhinoceros you charge your opponent with the intention of trampling it underfoot, but trampling isn't very effective against pure energy.
[[Category:Bonus To Hit]][[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]

Latest revision as of 09:01, 27 May 2011

Go to Naturalist Skills (level 10 skill, trained at the Training Room)

Trample of the Rhino

Using the power of the rhinoceros, you add precision targeting and a vicious trample to the end of your attack, dealing a great amount of additional damage.

Moderately increased to-hit ability
Moderately increased weapon damage

Combat Skill
Cost: 9 PP

When Used

Channeling the spirit of the rhinoceros you charge your opponent with the intention of trampling them underfoot.

With a ranged weapon you're trying to keep your distance, which means you're out of range for a trample.

Notes

  • Weapon damage is multiplied by 2.5 + (S/10), where S is the number of skill points invested.
  • To-hit is increased by 10 + 2*S + level, capped at 50.
  • Prior to the introduction of skill points, weapon damage was tripled and to-hit was increased by 15 + level, capped at 40.
  • Ineffective against frusion enemies. Instead you get a regular hit attempt with a message:

Channeling the spirit of the rhinoceros you charge your opponent with the intention of trampling it underfoot, but trampling isn't very effective against pure energy.