Stealth: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Hoyifung04 (talk | contribs) m base should be 30 min |
||
(6 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
|class=Gadgeteer | |class=Gadgeteer | ||
|level=14 | |level=14 | ||
|desc=Silently sneaking, slowly sliding, smoothly slipping, softly stepping, sshhh. | |desc=Silently sneaking, slowly sliding, smoothly slipping, softly stepping, sshhh. Duration can be enhanced by Improved Tinkering. | ||
|type=Buff | |type=Buff | ||
|effect=Increased chance of noncombat adventures | |effect=Increased chance of noncombat adventures | ||
Line 11: | Line 11: | ||
|ppcost=10}} | |ppcost=10}} | ||
==When Used== | ==When Used== | ||
You concentrate and calm yourself, focusing on moving slowly, steadily, and stealthily. (Added for | You concentrate and calm yourself, focusing on moving slowly, steadily, and stealthily. (Added for X minutes.) | ||
==Notes== | ==Notes== | ||
* Chance of noncombat adventures is increased by 3 + | * Chance of noncombat adventures is increased by +3% + S*0.3%, where S is the number of {{skillPoint}}s invested. | ||
* Prior to the introduction of skill points, chance of noncombat adventures was increased by 5%. | * X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | ||
* Prior to the introduction of skill points, chance of noncombat adventures was increased by 5%. X was 30. |
Latest revision as of 17:28, 29 May 2011
Go to Gadgeteer Skills (level 14 skill, trained at the Training Room)
Stealth
Silently sneaking, slowly sliding, smoothly slipping, softly stepping, sshhh. Duration can be enhanced by Improved Tinkering.
Increased chance of noncombat adventures
* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.
Cost: 10 PP
When Used
You concentrate and calm yourself, focusing on moving slowly, steadily, and stealthily. (Added for X minutes.)
Notes
- Chance of noncombat adventures is increased by +3% + S*0.3%, where S is the number of skill points invested.
- X is 30 + T, where T is 10 if one has Improved Tinkering, plus the number of skill points invested in Improved Tinkering.
- Prior to the introduction of skill points, chance of noncombat adventures was increased by 5%. X was 30.