Difference between revisions of "Talk:Campus: Investigate a Retro Rave"
From Twilight Heroes Wiki
(New page: I added the "That Man's Father Is My Father's Son" adventure because according to its article, it appears in Campus: Investigate a Retro Rave. ...) |
(combat chances) |
||
Line 1: | Line 1: | ||
I added the "That Man's Father Is My Father's Son" adventure because according to its [[That Man's Father Is My Father's Son|article]], it appears in [[Campus: Investigate a Retro Rave]]. -- [[User:Naborr|Naborr]] 12:27, 9 June 2008 (MST) | I added the "That Man's Father Is My Father's Son" adventure because according to its [[That Man's Father Is My Father's Son|article]], it appears in [[Campus: Investigate a Retro Rave]]. -- [[User:Naborr|Naborr]] 12:27, 9 June 2008 (MST) | ||
+ | |||
+ | ---- | ||
+ | While spading this area I counted the following adventures: | ||
+ | |||
+ | *cyber punk 712 .............{{statrate|2939|712}} | ||
+ | *overzealous dancer 770 .{{statrate|2939|770}} | ||
+ | *queen of bass 700 .........{{statrate|2939|700}} | ||
+ | *sketchy dealer 757 ........{{statrate|2939|757}} | ||
+ | |||
+ | *Noncombat 526 | ||
+ | |||
+ | Which results in a combat chances of {{statrate|3465|2939|+}}%.<br>Might be worth mentioning I had the AA script always pick the 3rd option in the noncombat, since it didn't cost time.<br>Combat chances all seem to be within 1/4, the number for even chances. [[User:Patojonas|Patojonas]] 15:23, 16 August 2013 (PDT) |
Latest revision as of 14:23, 16 August 2013
I added the "That Man's Father Is My Father's Son" adventure because according to its article, it appears in Campus: Investigate a Retro Rave. -- Naborr 12:27, 9 June 2008 (MST)
While spading this area I counted the following adventures:
- cyber punk 712 .............(24.2% ± 1.6%)
- overzealous dancer 770 .(26.2% ± 1.6%)
- queen of bass 700 .........(23.8% ± 1.6%)
- sketchy dealer 757 ........(25.8% ± 1.6%)
- Noncombat 526
Which results in a combat chances of 84.8 ± 1.2%.
Might be worth mentioning I had the AA script always pick the 3rd option in the noncombat, since it didn't cost time.
Combat chances all seem to be within 1/4, the number for even chances. Patojonas 15:23, 16 August 2013 (PDT)