Difference between revisions of "Pushy ZOM-V"
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:* If the foe is "Close", your next ranged attack attack is replaced by: | :* If the foe is "Close", your next ranged attack attack is replaced by: | ||
::You rush back, opening up some distance between you and your opponent. | ::You rush back, opening up some distance between you and your opponent. | ||
+ | ==References== | ||
+ | * The second miss message refers to the many fine consumer products sold by {{wikipedia|Ronco}}. |
Latest revision as of 00:48, 31 March 2016
pushy ZOM-V |
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You are fighting a pushy ZOM-V.
Oh no, not this. As if things weren't bad enough in this madhouse, now you've got some monstrosity trying to sell you a timeshare.
Your opponent attacks ...
Hit messages:
- He keeps shoving his pen into your hand. Literally.
- He literally ties you up in red tape. Very sticky red tape.
- Special Attack: You find yourself slowed by the assault from a pushy ZOM-V.
You gain an effect: Dragging. (Added for 30 minutes.)
- He tells you that his latest deal is only 9 chips if you want it, 20 if you don't. Wait, what? (psychic) damage
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- He keeps trying to give you his pen, but you assure him you have one of your own.
- He tries to tie you up in red tape, but you bought the RunCo Red Tape Cutter a few weeks ago.
- He starts going on about his latest deal, but you counter by yelling "remove me from your list!"
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 150 experience.
You got an item: hand saw (Unspecified Drop rate)
You got an item: corked bellows (Unspecified Drop rate)
You got an item: rusty hinge (Unspecified Drop rate)
You got an item: pyramid marketing scheme (Unspecified Drop rate)
Known resistances/weaknesses
50% resistant to psychic damage.
Locations
Notes
- Sometimes, at the end of a round of combat:
- The cars zip closer to you, getting closer than you're comfortable slow-dancing.
- foe becomes "Close"
- or, with a ranged weapon equipped
- The cars zip closer to you, getting closer than you're comfortable slow-dancing. That'll make it pretty hard to use your <ranged weapon>.
- foe becomes "Close"
- If the foe is "Close", your next ranged attack attack is replaced by:
- You rush back, opening up some distance between you and your opponent.
References
- The second miss message refers to the many fine consumer products sold by Ronco.