Difference between revisions of "Chemist"
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− | {{ | + | {{combatencounter |
− | + | |indef=a | |
− | | | ||
|name=chemist | |name=chemist | ||
|image=chemist2.jpg | |image=chemist2.jpg | ||
|desc=The chemist decides that if you're not going to accept his mild-mannered excuses designed to cover up his nefarious operations, then he'll just have to kill you! (See, you ''knew'' he was up to no good!) | |desc=The chemist decides that if you're not going to accept his mild-mannered excuses designed to cover up his nefarious operations, then he'll just have to kill you! (See, you ''knew'' he was up to no good!) | ||
− | | | + | |pronoun=He |
− | | | + | |hit1=He lobs a flask of hydrochloric acid at you. Ouch, it hurts and burns! {{hitnote|{{element|physical|}} +{{element|acid|}}}} |
+ | |hit2=He takes a small crystal from his pocket and throws it at your feet, causing an explosion. {{hitnote|{{element|physical|}} +{{element|fire|}}}} | ||
+ | |hit3=He throws some water at you. "That's not cool!" you reply. He then tosses some ammonium nitrate and asks "What about now?" {{hitnote|{{element|ice|}}}} | ||
+ | |miss1=He lobs a flask at you but misses. The floor where it fell starts bubbling, yikes! | ||
+ | |miss2=He takes a small crystal from his pocket and throws it at your feet but it just lays there. "Not enough ethanol" he grumbles. | ||
+ | |miss3=He throws some water at you. "That's not cool!" you reply. He throws some more, but fails to chill you. | ||
+ | |chips=158-263 | ||
|xp=210 | |xp=210 | ||
− | |item1= | + | |item1=furry pill|image1=berry-pill.gif|drop1={{statrate|12365|2455|+}} |
− | |image1= | + | |item2=low pill|image2=low-pill.gif|drop2={{statrate|12365|2429|+}} |
− | |item2=low pill | + | |item3=russet lump|image3=russet-lump.gif|drop3={{statrate|12365|3716|+}} |
− | |image2=low-pill.gif | + | |item4=xentrium ingot|image4=xentrium-ingot.gif|drop4={{statrate|12365|479|+}} |
− | |item3= | + | |item5=pulchritudinous panacea|image5=pulchritudinous-panacea.gif|drop5={{statrate|12365|1331|+}} |
− | | | ||
|loc1=Castle Hundenswein | |loc1=Castle Hundenswein | ||
+ | |newres={{res|fire|100}}<br>{{res|acid|100}} | ||
}} | }} | ||
+ | ==Notes== | ||
+ | * Occurs as one of the possible results of [[Forgot to Mention the Crystal Skulls]]. | ||
+ | ==References== | ||
+ | * The second hit and miss message reference a scene from the TV series {{wikipedia|Breaking_Bad|Breaking Bad}} where the main character, a chemist, uses a shard of mercury fulminate which can detonate on impact. Ethanol is part of the preparation. | ||
+ | * The third hit and miss message reference the adding of ammonium nitrate to water as an endothermic reaction, which absorbs heat from the environment. | ||
+ | |||
+ | *Defeating this enemy with a [[basic understudy]] (and [[skeptic sandals]] equipped?) results in a message: | ||
+ | |||
+ | :<name> studiously pores over the chemist's notes and makes a bunch of progress towards puzzling them out. | ||
+ | |||
+ | *Getting the above message 10 times (from either this opponent or the [[alchemist]] unlocks the [[Lab Assistant]] with the message: | ||
+ | |||
+ | :<name> pokes around the chemist's notes, eyes widening with realization. | ||
+ | |||
+ | *Defeating this enemy for the first time with the [[Lab Assistant]] results in the message: | ||
+ | |||
+ | :<name> finds some notes on someone called Auric and gets really interested in researching him further. | ||
+ | |||
+ | *Defeating this enemy further times with the [[Lab Assistant]] | ||
+ | |||
+ | :<name> is still looking into Auric and contemplates your foe's notes without making any headway. It seems like just waiting for a lucky break isn't going to do it. |
Latest revision as of 08:39, 5 April 2024
chemist |
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You are fighting a chemist.
The chemist decides that if you're not going to accept his mild-mannered excuses designed to cover up his nefarious operations, then he'll just have to kill you! (See, you knew he was up to no good!)
Your opponent attacks ...
Hit messages:
- He lobs a flask of hydrochloric acid at you. Ouch, it hurts and burns! damage + (acid) damage
- He takes a small crystal from his pocket and throws it at your feet, causing an explosion. damage + (fire) damage
- He throws some water at you. "That's not cool!" you reply. He then tosses some ammonium nitrate and asks "What about now?" (ice) damage
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- He lobs a flask at you but misses. The floor where it fell starts bubbling, yikes!
- He takes a small crystal from his pocket and throws it at your feet but it just lays there. "Not enough ethanol" he grumbles.
- He throws some water at you. "That's not cool!" you reply. He throws some more, but fails to chill you.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 210 experience.
You got an item: furry pill (19.9 ± 0.7%)
You got an item: low pill (19.6 ± 0.7%)
You got an item: russet lump (30.1 ± 0.8%)
You got an item: xentrium ingot (3.9 ± 0.3%)
You got an item: pulchritudinous panacea (10.8 ± 0.6%)
Known resistances/weaknesses
Immune to fire damage.
Immune to acid damage.
Locations
Notes
- Occurs as one of the possible results of Forgot to Mention the Crystal Skulls.
References
- The second hit and miss message reference a scene from the TV series Breaking Bad where the main character, a chemist, uses a shard of mercury fulminate which can detonate on impact. Ethanol is part of the preparation.
- The third hit and miss message reference the adding of ammonium nitrate to water as an endothermic reaction, which absorbs heat from the environment.
- Defeating this enemy with a basic understudy (and skeptic sandals equipped?) results in a message:
- <name> studiously pores over the chemist's notes and makes a bunch of progress towards puzzling them out.
- Getting the above message 10 times (from either this opponent or the alchemist unlocks the Lab Assistant with the message:
- <name> pokes around the chemist's notes, eyes widening with realization.
- Defeating this enemy for the first time with the Lab Assistant results in the message:
- <name> finds some notes on someone called Auric and gets really interested in researching him further.
- Defeating this enemy further times with the Lab Assistant
- <name> is still looking into Auric and contemplates your foe's notes without making any headway. It seems like just waiting for a lucky break isn't going to do it.