Metal Detector: Difference between revisions

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m base should be 30 min
 
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{{underconstruction|comment=Needs effect %}}
{{skill
This skill allows you to rig up a makeshift metal detector that helps you track down items.
|skillid=107
 
|name=Metal Detector
'''Buff'''
|class=Gadgeteer
Cost: 10 PP
|level=7
 
|desc=This skill allows you to rig up a makeshift metal detector that helps you track down items. Duration can be enhanced by Improved Tinkering.  
This skill is obtained from the Heroes' Guild after training to become a level 7 [[Gadgeteer]]. When used, this skill improves your chance of receiving an item after battle by '''x'''%.
|type=Buff
 
|effect=Increases item drops
=Use Message=
|ppcost=10}}
You rig up a rickety but effective metal detector. (Added for 30 minutes.)
==When Used==
 
You rig up a rickety but effective metal detector. (Added for X minutes.)
----
==Notes==
Back to [[Character Skills]]
* Increases item drops by 15% + S% item drop, where S is the number of {{skillPoint}}s invested.
 
* X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]].
Back to [[Gadgeteer]]
* Prior to the introduction of skill points, increased item drops by 30%. However, [[Ryme]] stated that this was a mistake and it was meant to be 20%. Rigorous spading showed that it was in fact 16%. X was 30.
 
[[Category:Item Drops]]
[[Category: Buff]]

Latest revision as of 17:25, 29 May 2011

Go to Gadgeteer Skills (level 7 skill, trained at the Training Room)

Metal Detector

This skill allows you to rig up a makeshift metal detector that helps you track down items. Duration can be enhanced by Improved Tinkering.

Increases item drops

Buff
Cost: 10 PP

When Used

You rig up a rickety but effective metal detector. (Added for X minutes.)

Notes

  • Increases item drops by 15% + S% item drop, where S is the number of skill points invested.
  • X is 30 + T, where T is 10 if one has Improved Tinkering, plus the number of skill points invested in Improved Tinkering.
  • Prior to the introduction of skill points, increased item drops by 30%. However, Ryme stated that this was a mistake and it was meant to be 20%. Rigorous spading showed that it was in fact 16%. X was 30.