An All-Night Toy Stand: Difference between revisions
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m Both choosing not to purchase and failing to purchase do not consume any time. |
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{{encounter | {{encounter | ||
|image=toy-store.jpg | |image=toy-store.jpg | ||
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You got an item: item | You got an item: item | ||
''When you try to purchase something without enough chips:'' | |||
You want to buy the item, but you don't seem to have enough money. | |||
*Does not consume any time. | |||
''When you don't purchase anything:'' | ''When you don't purchase anything:'' | ||
You decide you don't really want any of the items for sale and keep on patrolling. | You decide you don't really want any of the items for sale and keep on patrolling. | ||
*Does not consume any time. | |||
|loc1=Teeter Street | |loc1=Teeter Street | ||
}} | }} |
Latest revision as of 06:38, 6 November 2011
At one still-busy street corner you find a cart set up, loaded with toys. It's some sort of all-night toy store. Which, if you think about it, is a pretty questionable business model. What kinds of kids are up all night, out buying toys?
Most of the toys are worthless entertainment, but a few of the items seem like they might be healthy. Do you want to buy anything?
dumbbell | 100 chips | |
electronic crossword | 100 chips | |
juggling pins | 100 chips | |
RNG swing | 20 chips | |
don't buy anything |
It's Your Move |
- It's a Deal
When you purchase something:
The clerk takes your N chips.
You got an item: item
When you try to purchase something without enough chips:
You want to buy the item, but you don't seem to have enough money.
- Does not consume any time.
When you don't purchase anything:
You decide you don't really want any of the items for sale and keep on patrolling.
- Does not consume any time.
Location(s)