Difference between revisions of "Bedivere the Not-so-brave"
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|indef=a | |indef=a | ||
|name=Bedivere the Not-so-brave | |name=Bedivere the Not-so-brave | ||
− | |desc=''On your first pass:''<br> | + | |desc=''On your first pass or if you haven't dealt any damage yet:''<br> |
As you pass through a small crowd near a rope barrier, they hush for a moment, then begin chanting "Bedivere the Not-so-brave! Bedivere the Not-so-brave!" | As you pass through a small crowd near a rope barrier, they hush for a moment, then begin chanting "Bedivere the Not-so-brave! Bedivere the Not-so-brave!" | ||
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''On future passes:''<br> | ''On future passes:''<br> | ||
Bedivere the Not-so-brave comes around for another pass, charging you with his lance held high. | Bedivere the Not-so-brave comes around for another pass, charging you with his lance held high. | ||
− | <br>'''''or'''''<br> | + | :'''''or'''''<br> |
− | Bedivere the Not-so-brave comes around for another pass, charging you while barely holding on to his own steed. | + | Bedivere the Not-so-brave comes around for another pass, charging you with grim determination. |
+ | :'''''or'''''<br> | ||
+ | Bedivere the Not-so-brave comes around for another pass, charging you on his steed. The gathered crowd (I mentioned the crowd, right?) mutters about how it looks like he's getting worn out. | ||
+ | :'''''or'''''<br> | ||
+ | Bedivere the Not-so-brave comes around for another pass, clutching his steed desperately as he charges you. | ||
+ | :'''''or'''''<br> | ||
+ | Bedivere the Not-so-brave comes around for another pass, charging you while barely holding on to his own steed.<br> | ||
|image=bedivere.jpg | |image=bedivere.jpg | ||
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|item1=Bedivere's vambraces|image1=bediverevambraces.jpg|drop1=100 | |item1=Bedivere's vambraces|image1=bediverevambraces.jpg|drop1=100 | ||
|loc1=Guild for Imaginative Metachronism | |loc1=Guild for Imaginative Metachronism | ||
+ | |newres={{res|none}} | ||
| | | | ||
|postfight=''If you fail to unhorse him:''<br> | |postfight=''If you fail to unhorse him:''<br> | ||
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On the bright side, they fit perfectly. | On the bright side, they fit perfectly. | ||
− | }} | + | }}[[Category: Bosses]] |
==Notes== | ==Notes== | ||
*Fighting to a draw still earns you 80 experience. | *Fighting to a draw still earns you 80 experience. | ||
+ | *The initial messages are an indicator of the foe's health, which is carried from one fight to the next. | ||
+ | ==References== | ||
+ | * Contains references to Sir Bedivere the Brave and Sir Robin the Not-So-Brave in ''{{wikipedia|Monty Python and the Holy Grail}}''. |
Latest revision as of 20:51, 15 September 2014
Bedivere the Not-so-brave |
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You are fighting a Bedivere the Not-so-brave.
On your first pass or if you haven't dealt any damage yet:
As you pass through a small crowd near a rope barrier, they hush for a moment, then begin chanting "Bedivere the Not-so-brave! Bedivere the Not-so-brave!"
An armored knight rides out from the crowd, apparently every bit as warped as his fans. If only you knew who he is...
You are fighting Bedivere the Not-so-brave.
On future passes:
Bedivere the Not-so-brave comes around for another pass, charging you with his lance held high.
- or
Bedivere the Not-so-brave comes around for another pass, charging you with grim determination.
- or
Bedivere the Not-so-brave comes around for another pass, charging you on his steed. The gathered crowd (I mentioned the crowd, right?) mutters about how it looks like he's getting worn out.
- or
Bedivere the Not-so-brave comes around for another pass, clutching his steed desperately as he charges you.
- or
Bedivere the Not-so-brave comes around for another pass, charging you while barely holding on to his own steed.
Your opponent attacks ...
Hit messages:
- Living up to his name, he charges in the opposite direction. His horse kicks up a lot of dust right into your face.
- He explains to you how to prevent earthquakes by using sheep's bladders. Ow. Your head. (psychic) damage
- He flings a magic sword back into a handy lake. Through you. Ouch.
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- Living up to his name, he charges away from you. These are the jokes, people.
- He explains how the earth is banana shaped. You've dealt with too many cranks to be terribly fussed about it.
- He flings a magic sword back into a handy lake. Better safe than sorry, after all.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 80 experience.
You got an item: Bedivere's vambraces (Guaranteed Drop)
If you fail to unhorse him:
Apparently tired of running back and forth, the knight's mount carries him off into the distance. Well, we'll call that one a victory, at least until he can get turned around for another run at the lists.
If you succeed in unhorsing him:
The knight slips from his horse and falls to the ground. The crowd rushes in, chanting your name as he's carried off to the first aid tent... they have a first aid tent?
Amid the festivities, you notice a pair of gloves in the mud. Huh. He seems to have gotten it backwards. It's supposed to be throw down your gauntlet then have a joust.
On the bright side, they fit perfectly.
Known resistances/weaknesses
Verified to have no resistances or weaknesses.
Locations
Notes
- Fighting to a draw still earns you 80 experience.
- The initial messages are an indicator of the foe's health, which is carried from one fight to the next.
References
- Contains references to Sir Bedivere the Brave and Sir Robin the Not-So-Brave in Monty Python and the Holy Grail.