Difference between revisions of "Metal Detector"
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m (Added "Effect" section, changed "Use Message" section to "When Used") |
Hoyifung04 (talk | contribs) m (base should be 30 min) |
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− | {{ | + | {{skill |
− | This skill allows you to rig up a makeshift metal detector that helps you track down items. | + | |skillid=107 |
− | + | |name=Metal Detector | |
− | + | |class=Gadgeteer | |
− | + | |level=7 | |
− | + | |desc=This skill allows you to rig up a makeshift metal detector that helps you track down items. Duration can be enhanced by Improved Tinkering. | |
− | + | |type=Buff | |
− | + | |effect=Increases item drops | |
− | + | |ppcost=10}} | |
− | |||
− | |||
==When Used== | ==When Used== | ||
− | + | You rig up a rickety but effective metal detector. (Added for X minutes.) | |
− | You rig up a rickety but effective metal detector. (Added for | + | ==Notes== |
− | + | * Increases item drops by 15% + S% item drop, where S is the number of {{skillPoint}}s invested. | |
− | + | * X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | |
− | + | * Prior to the introduction of skill points, increased item drops by 30%. However, [[Ryme]] stated that this was a mistake and it was meant to be 20%. Rigorous spading showed that it was in fact 16%. X was 30. | |
− | + | [[Category:Item Drops]] | |
− | |||
− | [[Category: |
Latest revision as of 09:25, 29 May 2011
Go to Gadgeteer Skills (level 7 skill, trained at the Training Room)
Metal Detector
This skill allows you to rig up a makeshift metal detector that helps you track down items. Duration can be enhanced by Improved Tinkering.
Increases item drops
Cost: 10 PP
When Used
You rig up a rickety but effective metal detector. (Added for X minutes.)
Notes
- Increases item drops by 15% + S% item drop, where S is the number of skill points invested.
- X is 30 + T, where T is 10 if one has Improved Tinkering, plus the number of skill points invested in Improved Tinkering.
- Prior to the introduction of skill points, increased item drops by 30%. However, Ryme stated that this was a mistake and it was meant to be 20%. Rigorous spading showed that it was in fact 16%. X was 30.