Difference between revisions of "Aura: Ions"
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==Obtained From== | ==Obtained From== | ||
* [[Nostronomian textbook]] as a [[Psion]] | * [[Nostronomian textbook]] as a [[Psion]] | ||
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:''If you have enough [[ion]]s in your inventory:'' | :''If you have enough [[ion]]s in your inventory:'' | ||
*You concentrate on ions. They're pretty crazy, even if you weren't talking about ions from another dimension the size of golfballs. (Added for 30 minutes.) | *You concentrate on ions. They're pretty crazy, even if you weren't talking about ions from another dimension the size of golfballs. (Added for 30 minutes.) | ||
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+ | ==Notes== | ||
+ | *At the end of the fight (5+2S)% of your highest single spell damage will be returned as PP with the following message, where S is the number of {{skillPoint}}s invested: | ||
+ | :Your ions crackle with energy. You look on in wonder, feeling the power surge through you and regaining '''X PP'''. | ||
+ | *Unlike some other sources of PP returned from damage, the amount returned isn't being drained from your foe ans thus doesn't depend on their remaining PP. | ||
[[Category:Auras]] | [[Category:Auras]] |
Latest revision as of 09:02, 1 June 2014
Go to Skills
Aura: Ions
Charge your aura with ions, causing them to vibrate when your damaging spells pass through them and, hopefully, return some of that energy at the end of combat.
Cost: 1 ion
Obtained From
When Used
- If you don't have enough ions in your inventory:
- You don't have enough ions to cast that.
- If you have enough ions in your inventory:
- You concentrate on ions. They're pretty crazy, even if you weren't talking about ions from another dimension the size of golfballs. (Added for 30 minutes.)
Notes
- At the end of the fight (5+2S)% of your highest single spell damage will be returned as PP with the following message, where S is the number of skill points invested:
- Your ions crackle with energy. You look on in wonder, feeling the power surge through you and regaining X PP.
- Unlike some other sources of PP returned from damage, the amount returned isn't being drained from your foe ans thus doesn't depend on their remaining PP.