Difference between revisions of "Template:Skill"

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m (companion skill)
 
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<includeonly>{{#if: {{{class|}}}|Go back to [[{{{class}}}]]}} {{#if: {{{level|}}}|(level {{{level}}} skill)}}
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<includeonly>__NOTOC__Go to {{#ifeq:{{lc:{{{type|}}}}}|effect|[[:Category:Effects|Effects]]|{{#if:{{{class|}}}|[[{{{class}}}]]&#32;}}[[Skills]] {{#if:{{{level|}}}|(level {{{level}}} skill, {{#ifexpr:{{{level}}}<2|starting skill|trained at the [[Training Room]]}})}}}}
 
<div style="position:relative"><div style="font-size:80%;text-align:right;position:absolute;top:0px;right:15px;">
 
<div style="position:relative"><div style="font-size:80%;text-align:right;position:absolute;top:0px;right:15px;">
[[Skills by number |Skill ID]]: {{#if: {{{skillid|}}}|{{{skillid}}}|'''Unknown!'''[[Category:Incomplete]]}}<br />[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]</div>
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{{#switch:{{{skillid|?}}}||?=Skill ID: <i>Unknown</i>[[Category:Incomplete]]|0=Skill ID: N/A|#default=[[Skills by number ({{#ifexpr:{{{skillid}}}<=99|1|{{#expr:({{{skillid}}} - 50) round -2}}}}-{{#expr:99 + (({{{skillid}}} - 50) round -2)}})|Skill ID]]: {{{skillid}}}<br>[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]}}
'''{{{name}}}'''<br /><br />
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</div>
{{{desc}}}
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'''{{{name}}}'''<br>
{{#if: {{{type|}}}
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|{{#switch: {{{type}}}
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{{{desc}}}<br>
  |effect|Effect = {{#if: {{{nocat|}}}|[[Category:Effects]]}}
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  |noncombat = <br /><br />Noncombat Skill{{#if {{{nocat|}}}|[[Category:Noncombat Skill]]}}
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{{#if:{{{effect|}}}|{{#ifeq:{{{effect|}}}|!||<b>{{{effect}}}</b><br>}}|''Unspecified effect!''[[Category:Incomplete]]}}
  |combat = <br /><br />Combat Skill{{#if {{{nocat|}}}|[[Category:Combat Skill]]}}
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  |passive = <br /><br />Passive Skill{{#if {{{nocat|}}}|[[Category:Passive Skill]]}}
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{{#if:{{{type|}}}|{{#switch:{{{type}}}|effect|Effect=Effect{{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|buff|Buff=Buff{{#ifeq:{{{nocat|0}}}|1||[[Category:Buff]]}}|Combat and Noncombat Skill=Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat|Noncombat Skill=Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|Combat Skill|combat=Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive|Passive Skill=Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|Companion=Companion{{#ifeq:{{{nocat|0}}}|1||[[Category:Companion Skill]]}}|!=[[Category:Effects]]|#default=''Unknown Type''{{#ifeq:{{{nocat|0}}}|1||[[Category:Incomplete]]}}}}|''Unspecified Skill Type!''[[Category:Incomplete]]}}<br>{{#if:{{{ppcost|}}}|Cost: {{{ppcost}}} PP|}}{{#if:{{{ioncost|}}}|Cost: {{{ioncost}}} ion|}}</div></includeonly><noinclude>
  |#default = <br /><br />{{{type}}}{{#if {{{nocat|}}}|[[Category:{{{type}}}]]}}}}
 
|<br /><br />'''Skill type unknown!'''[[Category:Incomplete]]
 
}}
 
{{#if:{{{ppcost|}}}|<br />Cost: {{{ppcost}}} PP|}}</div></includeonly><noinclude>
 
  
 
The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki.
 
The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki.
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<pre>
 
<pre>
 
{{skill
 
{{skill
|skillid=[in-game ID number]
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|skillid=[in-game ID number, use "0" for ones without a pop-up]
 
|name=[skill name]
 
|name=[skill name]
 
|class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional)
 
|class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional)
 
|level=[class skill level] (optional)
 
|level=[class skill level] (optional)
 
|desc=[description text]
 
|desc=[description text]
|type=[Combat Skill|Noncombat Skill|Passive Skill|Effect]
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|type=[Combat and Noncombat Skill|Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]. ! if not specified.
|ppcost=[cost in pp] (optional)}}
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|effect=[effect text, ! if non listed]
 +
|ppcost=[cost in pp] (optional)
 +
|ioncost=[cost in ions] (optional)}}
 
</pre>
 
</pre>
  
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|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
 
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
 
|type=Noncombat Skill
 
|type=Noncombat Skill
 +
|effect=Heals damage
 
|ppcost=12}}
 
|ppcost=12}}
 
</pre>
 
</pre>
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|class=Psion
 
|class=Psion
 
|level=9
 
|level=9
|desc= Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
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|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
 
|type=Noncombat Skill
 
|type=Noncombat Skill
 +
|effect=Heals damage
 
|ppcost=12
 
|ppcost=12
 
|nocat=1}}
 
|nocat=1}}
 
----
 
----
 
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>
 
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>

Latest revision as of 17:44, 28 November 2014


The {{skill}} template is meant to standardize the appearance of skills and effects on the wiki.

Usage

{{skill
|skillid=[in-game ID number, use "0" for ones without a pop-up]
|name=[skill name]
|class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional)
|level=[class skill level] (optional)
|desc=[description text]
|type=[Combat and Noncombat Skill|Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]. ! if not specified.
|effect=[effect text, ! if non listed]
|ppcost=[cost in pp] (optional)
|ioncost=[cost in ions] (optional)}}

E.g.,

{{skill
|skillid=159
|name=Knit Bone
|class=Psion
|level=9
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|type=Noncombat Skill
|effect=Heals damage
|ppcost=12}}

gives


Go to Psion Skills (level 9 skill, trained at the Training Room)

Knit Bone

Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.

Heals damage

Noncombat Skill
Cost: 12 PP