Difference between revisions of "Dick's 12-Step Recovery Program"
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==Notes== | ==Notes== | ||
The exp gain from this enemy is Level * 8, capping at 250. Likewise, the enemy scales to player level. | The exp gain from this enemy is Level * 8, capping at 250. Likewise, the enemy scales to player level. | ||
+ | ==References== | ||
+ | *A twelve-step program is a set of guiding principles outlining a course of action for recovery from addiction, compulsion, or other behavioral problems. |
Revision as of 18:27, 29 January 2009
This page is UNDER CONSTRUCTION: Moar info. Chips pls. Custom messages. |
Notes
The exp gain from this enemy is Level * 8, capping at 250. Likewise, the enemy scales to player level.
References
- A twelve-step program is a set of guiding principles outlining a course of action for recovery from addiction, compulsion, or other behavioral problems.