Difference between revisions of "Talk:Grumpy old smuggler"

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(Block note)
(Block rate)
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== Block rate ==
 
== Block rate ==
 
Since I'm doing the drop and I'm in an area where I can get hit semi-regularly, I figure I might as well spade the block rate too. I was just going to keep track of how many times I get hit and how many times the smuggler fires (the assumption being that it only fires when the enemy ''would have'' hit). Is there any reason to believe that isn't the way to go? --[[User:Jesus|Jesus]] 03:53, 16 September 2009 (UTC)
 
Since I'm doing the drop and I'm in an area where I can get hit semi-regularly, I figure I might as well spade the block rate too. I was just going to keep track of how many times I get hit and how many times the smuggler fires (the assumption being that it only fires when the enemy ''would have'' hit). Is there any reason to believe that isn't the way to go? --[[User:Jesus|Jesus]] 03:53, 16 September 2009 (UTC)
 +
: I'm 100% sure it fires even if you are not going to be hit. Try using it in the slum, it still fires, though a slum foe is going to have a very hard time hitting me. It is actually very easy to spade this. Just go against a very easy foe and keep doing a non-damaging action. The problem is finding a non-damaging action you can keep doing over and over forever. I can use first aid 100 times until my PP runs out, I just don't have the time to take the notes these days.--[[User:Muhandes|Muhandes]] 09:26, 16 September 2009 (UTC)

Revision as of 01:26, 16 September 2009

Pseudo-easter egg thingie!

You attack ... You have a critical hit!

You grin and let out a little whoop of excitement. <permakick> eyes you and says, "Great, kid. Don't get cocky." Cristiona


The "<name> attacks first. Yes, your sidekick attacks first!" line is almost certainly a reference to the "Han shot first" controversy. Anybody with the skill of good phrasing want to add that one to References? Hari Seldon

Better than the clockwork ant?

Anybody have an inkling how powerful this thing is?—The preceding unsigned comment was added by Thek3vin (talkcontribs).

Yes, at level 20 it is most definitely more than 30% (more than 1.5% * level). Current spading points at 45% or more (2.25*level) which is currently the maximum spadable rate. More info on the spading thread.--Muhandes 10:44, 22 May 2009 (UTC)
77 enerbun drops in 100 turns at the Delta suggests it's in the neighborhood of 50%. More to come. --Jesus 06:35, 13 September 2009 (UTC)

Data

Smuggler + 10% item: 0/1
+20%: 6/7
+30%: 6/7
+40%: 1/2
+45%: 15/16
+48%: 49/50
+49%: 166/167
+50%: 38/38

Based on enerbun drops in the Delta. All +item stuff is from equipment. Smart money's on 50%. Will add to this later. --Jesus 04:09, 14 September 2009 (UTC)

Block rate

Since I'm doing the drop and I'm in an area where I can get hit semi-regularly, I figure I might as well spade the block rate too. I was just going to keep track of how many times I get hit and how many times the smuggler fires (the assumption being that it only fires when the enemy would have hit). Is there any reason to believe that isn't the way to go? --Jesus 03:53, 16 September 2009 (UTC)

I'm 100% sure it fires even if you are not going to be hit. Try using it in the slum, it still fires, though a slum foe is going to have a very hard time hitting me. It is actually very easy to spade this. Just go against a very easy foe and keep doing a non-damaging action. The problem is finding a non-damaging action you can keep doing over and over forever. I can use first aid 100 times until my PP runs out, I just don't have the time to take the notes these days.--Muhandes 09:26, 16 September 2009 (UTC)