Difference between revisions of "Tame"

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==Notes==
 
==Notes==
* Foes which can be tamed are marked as such in the notes section.
+
* [[:Category:Tameable Foes|Foes which can be tamed]] are marked as such in the notes section.
 
* All "animals" can be tamed, including legendary and extinct ones (e.g. the ones from [[Triassic Park and Bestiary]]).
 
* All "animals" can be tamed, including legendary and extinct ones (e.g. the ones from [[Triassic Park and Bestiary]]).
 
* Foes which are part human part animal, e.g. [[femticore]] cannot be tamed.
 
* Foes which are part human part animal, e.g. [[femticore]] cannot be tamed.

Revision as of 11:27, 16 October 2010

Taming is an innate Naturalist skill. When fighting an animal -- a rat or fish, for example -- A Naturalist can try to Tame the animal. Taming an animal yields 50% more XP than defeating it in combat, but the creature will not drop items.

When Used

If you fail:

You squat down and extend a hand, trying to make friends with the critter. Despite your best efforts, it continues to act like it thinks you're food.

If you succeed:

You stretch out your hand, making a fist but extending your pinky and thumb. You make an odd keening noise while slowly rotating your fist back and forth. The trick works, and the animal decides you're a friend instead of a foe!

If used when not a Naturalist, or against a foe that is not an animal

Either you're not a naturalist, or that's not an animal. Either way, your opponent responds poorly to what seems to be taunting. Think about it. Would you like to be whistled at and talked to in a funny voice?

Notes

References