Difference between revisions of "Electric Net"
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* Foe dodge is reduced by level * (.5 + (S/10)). | * Foe dodge is reduced by level * (.5 + (S/10)). | ||
* Prior to the introduction of skill points, {{col|electric|X}} was 5-8 + {{radic|level}}. Foe dodge was reduced by level. | * Prior to the introduction of skill points, {{col|electric|X}} was 5-8 + {{radic|level}}. Foe dodge was reduced by level. | ||
− | * Against [[:Category:Frusion Enemies|frusion enemies]] it does only 2- | + | * Against [[:Category:Frusion Enemies|frusion enemies]] it does only 2-4 damage with a message: |
− | You fling an electrified net on your foe. It completely fails at tangling, but you think the electric part maybe did {{col|electric|2- | + | You fling an electrified net on your foe. It completely fails at tangling, but you think the electric part maybe did {{col|electric|2-4 damage}}. |
Revision as of 01:09, 28 April 2010
Go to Gadgeteer Skills (level 11 skill, trained at the Training Room)
Electric Net
This allows you to create and use an electric net, which deals a small amount of electric damage and dramatically limits your opponent's ability to dodge.
Reduces foe dodge ability
Deals electric damage
Cost: 15 PP
When Used
You fling an electrified net on your foe, tangling it up and delivering a little shock for X damage.
Notes
- X is 4-8 + 2*S + √level, where S is the number of skill points invested.
- Foe dodge is reduced by level * (.5 + (S/10)).
- Prior to the introduction of skill points, X was 5-8 + √level. Foe dodge was reduced by level.
- Against frusion enemies it does only 2-4 damage with a message:
You fling an electrified net on your foe. It completely fails at tangling, but you think the electric part maybe did 2-4 damage.