Difference between revisions of "Aerodynamic Vehicle"
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* Increase turn length by 30 - 3*S seconds, where S in the number of {{SkillPoint}}s invested. | * Increase turn length by 30 - 3*S seconds, where S in the number of {{SkillPoint}}s invested. | ||
* X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | * X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | ||
+ | [[Category:Turn Duration]] |
Revision as of 09:47, 29 May 2011
Go to Gadgeteer Skills (level 9 skill, trained at the Training Room)
Aerodynamic Vehicle
A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can even make a horse or skateboard more aerodynamic. Anything but your own two feet.
Extended vehicle range, at the cost of turn length (reduced with skill points)
Cost: 12 PP
When Used
- You apply some speed fins and mechanized racing stripes to your vehicle, increasing its aerodynamic properties to improve its range. (Added for X minutes.)
Notes
- Extends vehicle range by one
- Increase turn length by 30 - 3*S seconds, where S in the number of skill points invested.
- X is 30 + T, where T is 10 if one has Improved Tinkering, plus the number of skill points invested in Improved Tinkering.