Difference between revisions of "Talk:Nutcracker's hat"
m (spading data and assumptions on real values) |
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*205 shells | *205 shells | ||
− | Firing chance: {{statrate|1569|438| | + | Firing chance: {{statrate|1569|438}} |
+ | |||
+ | When item drops chances are: | ||
+ | |||
+ | *candied {{statrate|438|34}} | ||
+ | *chockfullo {{statrate|438|30}} | ||
+ | *roasting {{statrate|438|50}} | ||
+ | *water {{statrate|438|55}} | ||
+ | *wallnut {{statrate|438|64}} | ||
+ | *shells {{statrate|438|205}} | ||
+ | |||
+ | Based on this experimental data I'd say the firing rate is 30%.<br>Also, based on the proportions for the amounts on my main who has hundreds of each I'd say that when it fires, the real chances are: | ||
+ | |||
+ | * 8% candied | ||
+ | * 8% chockfullo | ||
+ | * 12% roasting | ||
+ | * 12% water | ||
+ | * 15% wallnut | ||
+ | * 45% shells | ||
+ | |||
+ | Please let me know if you agree with these assumptions (or if you can confirm them :P) so I can add it to the page. --[[User:Patojonas|Patojonas]] 10:31, 16 May 2012 (PDT) |
Revision as of 09:31, 16 May 2012
prevents serious injuries: whats that mean? stop enemy critical hits or no beat up debuffs or something? — Preceding unsigned comment added by The Gannet
- When I was beaten up by a Rock'em bot, I got this message: Without your protective gear that would have been a really bad beating. Not that this was a good beating mind you, but it could have been worse. Sanjuro 17:46, 19 March 2012 (PDT)
- Yep, i noticed a while ago in my alts, that a message like that shows up when a bad effect is prevented. I think that it also prevents the lost of XP, but I suppose that and aditional time losses need to be spaded. --Patojonas 08:52, 20 March 2012 (PDT)
Looks like this hat also has some interaction with critical hits. I received the following text in addition to the PP recovery message from my kilt:
You attack ... leading off with the Nutcracker's signature headbutt, you daze your foe ...
You attack ... charging in hat first, you confuse your foe beyond words ...
I initially though it could stun but after some testing I never observed any stunning. The next best guess I have is that it carries some sort of deleveling effect. --Valmo 14:07, 24 December 2011 (PST)
Item drop chances spadings
From a total of 1569 adventures I got 438 items:
- 34 candied
- 30 chockfullo
- 50 roasting
- 55 water
- 64 wallnut
- 205 shells
Firing chance: (27.9% ± 2.3%)
When item drops chances are:
- candied (7.8% ± 2.6%)
- chockfullo (6.8% ± 2.4%)
- roasting (11.4% ± 3%)
- water (12.6% ± 3.2%)
- wallnut (14.6% ± 3.4%)
- shells (46.8% ± 4.8%)
Based on this experimental data I'd say the firing rate is 30%.
Also, based on the proportions for the amounts on my main who has hundreds of each I'd say that when it fires, the real chances are:
- 8% candied
- 8% chockfullo
- 12% roasting
- 12% water
- 15% wallnut
- 45% shells
Please let me know if you agree with these assumptions (or if you can confirm them :P) so I can add it to the page. --Patojonas 10:31, 16 May 2012 (PDT)