Difference between revisions of "Talk:Orwhal"
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! Predicted low !! Predicted high !! Observed low !! Observed high!! Pace | ! Predicted low !! Predicted high !! Observed low !! Observed high!! Pace | ||
|- | |- | ||
− | | - || ??? || 0 || 1002|| unconcerned stroll | + | | - || ??? || 0 || 1002 || unconcerned stroll |
|- | |- | ||
− | | ??? || ??? || | + | | ??? || ??? || 1039 || 2075 ||stroll |
|- | |- | ||
− | | ??? || ??? || 2197 || | + | | ??? || ??? || 2197 || 3970 || hurried walk |
|- | |- | ||
− | | ??? || ??? || | + | | ??? || ??? || 4006 || 5972 || jog |
|- | |- | ||
− | | ??? || ??? || | + | | ??? || ??? || 6009 || 8084 || run |
|- | |- | ||
| ??? || ??? || 8292 || 8976 || desperate race | | ??? || ??? || 8292 || 8976 || desperate race |
Revision as of 07:57, 10 November 2012
HP bounds and strafing damage
strafing range: ?-76-148-?
Predicted low | Predicted high | Observed low | Observed high | Pace |
---|---|---|---|---|
- | ??? | 0 | 1002 | unconcerned stroll |
??? | ??? | 1039 | 2075 | stroll |
??? | ??? | 2197 | 3970 | hurried walk |
??? | ??? | 4006 | 5972 | jog |
??? | ??? | 6009 | 8084 | run |
??? | ??? | 8292 | 8976 | desperate race |
??? | - | 9189 | 10000 | unsteady walk |
Patojonas 11:56, 9 November 2012 (PST)
When not flying, image is http://www.twilightheroes.com/images/foes/orwhalfoot.gif and number of rounds is depending on your vehicle (range+1; no idea how it interacts with Mechanic/Aerodynamic Vehicle) --hoyifung04 17:46, 31 October 2012 (PDT)
With Super Jumping:
A building topples between you and the Orwhal, but you jump over it in a single bound and follow the beast on her unconcerned stroll.
While in the chopper:
A building topples between you and the Orwhal, but the chopper weaves through the falling debris to follow the beast on her stroll.
[Get in a chopper!]
You wave down one of the choppers floating around the Orwhal, pelting her (largely ineffectually) with missiles. They agree to give you a lift.
[Grab the minigun]
You grab the minigun (which, despite the name, turns out to be quite large) and shoot the Orwhal for X damage. She shakes her head in irritation.
After the first shot:
You grab the minigun (which, despite the name, turns out to be quite large) and shoot the Orwhal for 110 damage. She continues to shake her head in irritation.
She really doesn't seem to like getting shot with a minigun. On the bright side, it also seems to be drawing her attention from everyone running around down below.
Note: minigun strafings are in the records
After X damage, when (getting) in a chopper:
The orwhal throws a complete (but thankfully empty) building at the helicopter you're riding. You go down in flames for X damage + Y (fire) damage.
Note: you then see the foot image even if you have flying
After X damage, when not (getting) in a chopper:
The orwhal grabs a handful of circling helicopters and throws them at you. The choppers' missiles explode on impact, dealing you X damage + Y (fire) damage.
Well, they probably won't be giving you a lift any time soon.
Note: removes option to get in a chopper
--hoyifung04 23:07, 31 October 2012 (PDT)
The orwhal notices you for just long enough to step on you for X damage damage. Ouch.
--hoyifung04 07:25, 2 November 2012 (PDT)
It seems that after taking a certain amount of minigun fire she keeps throwing you down from the choppers. Also, sugar drops depends on minigun fire, on my alts league I had 2 alts deal at least 20 minigun fire and she droped 2 ultrataffys. Dunno if you need to fire a certain amount with each player or just have each player minigun at least once. Patojonas 05:31, 3 November 2012 (PDT)
- There's quite a bit that hasn't been spaded. She's very much designed with team efforts in mind. Cristiona 19:44, 3 November 2012 (PDT)
Today on my alts league all 4 of them fired 10 strafings and in the end I got wand, armor, minigun and 4 ultrataffys. Tomorrow will try checking if 2 alts alone firing 10 strafings each can make it and the day after 5 each. Patojonas 05:20, 4 November 2012 (PST)
I haven't crunched the numbers yet, but the helicopter downing seems to start at roughly 2k damage. Also, based on the text, strafing might have some effect on the ground fighters. --hoyifung04 10:48, 5 November 2012 (PST)
Minigun Strafings:Feathergod fired 25, Aewyre fired 10, Okarin fired 10, Reigna fired 10, Molly Jones fired 2, and Squirrel Girl fired 2
Damage:Feathergod dealt 6383, Aewyre dealt 1285, Okarin dealt 1222, Reigna dealt 1169, Squirrel Girl dealt 270, and Molly Jones dealt 190
Got 5 taffys, seems to be the limit.
Also, Kurg said that in his league, only 3 people fired strafings, for a total of 12(9+2+1) and 3 taffys dropped, maybe only 1 straf per person is enough? Patojonas 11:09, 5 November 2012 (PST)
"Get in a chopper!" and "Grab the minigun" are not skills for me - they appear in the item menu instead. --XKiv 10:41, 7 November 2012 (PST)