Ancient egg mass: Difference between revisions
		
		
		
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 res and mechanic, needs spading on how much damage is needed to pop and egg  | 
				 egg pops at 100 damage I believe  | 
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{{combatencounter  | {{combatencounter  | ||
|indef=the  | |indef=the  | ||
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==Notes==  | ==Notes==  | ||
* Since this foe isn't designed to be beaten, and therefore yields no experience.  | * Since this foe isn't designed to be beaten, and therefore yields no experience.  | ||
* If you do   | * If you do 100 or more damage, you pop an egg with the following message:  | ||
:One of the eggs pops open, revealing a hungry, hungry tadpole. Normally, this would only be concerning to algae, but this particular tadpole is about your size... and clearly carnivorous.  | :One of the eggs pops open, revealing a hungry, hungry tadpole. Normally, this would only be concerning to algae, but this particular tadpole is about your size... and clearly carnivorous.  | ||
* Each round there is a status message that depends on how many eggs you've popped so far, '''N''' being the number of eggs popped at the start of the round:  | * Each round there is a status message that depends on how many eggs you've popped so far, '''N''' being the number of eggs popped at the start of the round:  | ||
: The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf. ''(0 or 1 egg popped)''  | : The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf. ''(0 or 1 egg popped)''  | ||
: The tadpoles swim around you, taking experimental nibbles out of you for '''[100 * (N^2 + N) / 2] damage'''. ''(2 or more eggs popped)''  | : The tadpoles swim around you, taking experimental nibbles out of you for '''[100 * (N^2 + N) / 2] damage'''. ''(2 or more eggs popped)''  | ||
::''Starting at the 5th egg popped, you also get the line:''  | |||
: The egg mass is getting smaller by the minute. Maybe the future can be changed after all...  | |||
* Each egg popped creates a [[voracious tadpole]]. After either running away or being defeated you have to defeat all the tadpoles in order to find the [[Eggy Weggs?]] non-combat again.  | * Each egg popped creates a [[voracious tadpole]]. After either running away or being defeated you have to defeat all the tadpoles in order to find the [[Eggy Weggs?]] non-combat again.  | ||
Revision as of 12:01, 13 March 2015
 
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| ancient egg mass | 
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You are fighting the ancient egg mass.
A massive tadpole wriggles inside each spherical egg of this titanic mass. Really, you're not sure if it's a great idea to let them out... they look hungry.
Your opponent attacks ...
Hit messages:
- One of the eggs falls off and rolls you over.
 - A frigid current grips you. I blame the smeet. X (ice) damage
 - The eggs just sit there... it kind of freaks you out. X (psychic) damage
 
They hit you for X damage.
Critical hit message:
Your opponent has a critical hit! They hit you for X damage.
Miss messages:
- The eggs roll around a bit, but it doesn't seem very dangerous.
 - A cool current slips past you.
 - The eggs just sit there.
 
Fumble messages:
Your foe fumbles! They takes X damage.
Victory! You beat up your foe and win the combat!
You gain no experience.
Known resistances/weaknesses
Immune to ice damage.
50% weak to fire damage.
Locations
Notes
- Since this foe isn't designed to be beaten, and therefore yields no experience.
 - If you do 100 or more damage, you pop an egg with the following message:
 
- One of the eggs pops open, revealing a hungry, hungry tadpole. Normally, this would only be concerning to algae, but this particular tadpole is about your size... and clearly carnivorous.
 
- Each round there is a status message that depends on how many eggs you've popped so far, N being the number of eggs popped at the start of the round:
 
- The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf. (0 or 1 egg popped)
 - The tadpoles swim around you, taking experimental nibbles out of you for [100 * (N^2 + N) / 2] damage. (2 or more eggs popped)
- Starting at the 5th egg popped, you also get the line:
 
 - The egg mass is getting smaller by the minute. Maybe the future can be changed after all...
 
- Each egg popped creates a voracious tadpole. After either running away or being defeated you have to defeat all the tadpoles in order to find the Eggy Weggs? non-combat again.
 
