Difference between revisions of "Talk:Plush Daylight Saver"

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Is there a reason to hide chip drops? [[User:Patojonas|Patojonas]]  05:04, 6 April 2015 (PDT)
 
Is there a reason to hide chip drops? [[User:Patojonas|Patojonas]]  05:04, 6 April 2015 (PDT)
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:There was a bug which allowed them to be defeated without moving on, meaning it could be spaded.  --[[User:Hoyifung04|hoyifung04]] ([[User talk:Hoyifung04|talk]]) 09:59, 7 April 2015 (PDT)

Latest revision as of 08:59, 7 April 2015

Either there are multiple introductory paragraphs, or the description changed. I got this: The Daylight Saver ducks into the singularity, leaving you to fight his plush duplicate. Wow, Ursula's managed to make this one really lifelike. Sanjuro (talk) 15:04, 4 April 2015 (PDT)

There're two texts: one when you defeat one form of the Daylight Saver and he switches (which is the one you listed), and one when you patrol the zone after being defeated or running away (which is the one listed). --hoyifung04 (talk) 18:36, 4 April 2015 (PDT)

Is there a reason to hide chip drops? Patojonas 05:04, 6 April 2015 (PDT)

There was a bug which allowed them to be defeated without moving on, meaning it could be spaded. --hoyifung04 (talk) 09:59, 7 April 2015 (PDT)