Difference between revisions of "Tame"

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(although this isn't a "Naturalist skill" - not shown on Nat's character sheet, etc.)
(Effects: corrected)
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==Effects==
 
==Effects==
When successful, results in combat victory. Taming yields an additional 50% XP, but the animal does not drop items.  
+
When successful, results in combat victory. Taming yields an additional 50% XP (rounded down), but the animal does not drop items.
  
 
==When Used==
 
==When Used==
 
:''If it works:''
 
:''If it works:''
 
You stretch out your hand, making a fist but extending your pinky and thumb. You make an odd keening noise while slowly rotating your fist back and forth. The trick works, and the animal decides you're a friend instead of a foe!
 
You stretch out your hand, making a fist but extending your pinky and thumb. You make an odd keening noise while slowly rotating your fist back and forth. The trick works, and the animal decides you're a friend instead of a foe!

Revision as of 09:01, 9 July 2008

Go to Naturalist Skills (level 0 skill, starting skill)

Skill ID: N/A

Tame

Naturalists also have an additional option in some combats; if fighting an animal -- a rat or fish, for example -- A Naturalist can try to Tame the animal. Taming an animal yields 50% more XP than defeating it in combat, but the creature will not drop items.

Unspecified effect!

Combat Skill

Effects

When successful, results in combat victory. Taming yields an additional 50% XP (rounded down), but the animal does not drop items.

When Used

If it works:

You stretch out your hand, making a fist but extending your pinky and thumb. You make an odd keening noise while slowly rotating your fist back and forth. The trick works, and the animal decides you're a friend instead of a foe!