Melee Weapons Summary Table: Difference between revisions

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{|class="wikitable sortable" style="text-align:center" border="1" cellpadding="5" cellspacing="0" align="center" valign="top"  
== Melee Weapons Summary Table ==
|- style="background:#efefef;color:black"
 
! Item!!Power!!Level!!class="unsortable"|Value
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
|- style="background-color:#EFEFEF"
! '''Item'''
! '''Power'''
! '''Level Required'''
! '''Autosell Value'''
! class="unsortable"|'''Notes'''
|-
|-
|[[Astral spline]]||80||7||120
| [[Bat out of hell]]
| 115
| 10
| 180
| +10% to hit
| [[Astral spline]]  
| 80
| 7
| 120
|
:+7 Melee Damage
:+10 to Hit
|-
|-
|[[Badly bent knife]]||5||1||1
| [[Badly bent knife]]  
| 5
| 1
| 1
|
|-
|-
|[[Baseball bat]]||10||1||5
| [[Baseball bat]]  
| 10
| 1
| 5
|
|-
|-
|[[Bass-O-Matic 77]]||52||4||60
| [[Bass-O-Matic 77]]  
| 52
| 4
| 60
| +4 Melee Damage
|-
|-
|[[Bat out of hell ]]||115||10||180
| [[Big honkin' hammer]]  
| 65
| 5
| 80
|
:-5 to Hit
:+8 Electric Damage
|-
|-
|[[Big honkin' hammer]]||65||5||80
| [[Big left hook]]  
| 85
| 6
| 72
| +5 Strength
|-
|-
|[[Big left hook]]||85||6||72
| [[Brass knuckles]]  
| 13
| 1
| 8
|
|-
|-
|[[Brass knuckles]]||13||1||8
| [[Colossal mandible]]  
| 50
| 4
| 50
|
|-
|-
|[[Colossal mandible]]||50||4||50
| [[Digital rapier]]  
| 45
| 3
| 56
|
:+10 to Hit
:+5 to Initiative
|-
|-
|[[Digital rapier]]||45||3||56
| [[Digital saber]]  
| 55
| 4
| 60
| +3 Electric Damage
|-
|-
|[[Digital saber]]||55||4||60
| [[Ethereal club]]  
| 65
| 5
| 90
| +5% of Weapon Damage Returned as PP
|-
|-
|[[Ethereal club]]||65||5||90
| [[Extension cord]]  
| 10
| 1
| 5
| +1 Electric Damage
|-
|-
|[[Extension cord]]||10||1||5
| [[Gallagher's mallet]]  
| 110
| 10
| 175
| +30 Damage to Melons
|-
|-
|[[Gallagher's mallet]]||110||10||175
| [[Golf club]]  
| 20
| 1
| 10
|
|-
|-
|[[Golf club]]||20||1||10
| [[Hammer]]  
| 10
| 1
| 5
|
|-
|-
|[[Hammer]]||10||1||5
| [[Hedge slammer]]  
| 26
| 1
| 16
| +3 Strength
|-
|-
|[[Hedge slammer]]||26||1||16
| [[Large knife]]  
| 15
| 1
| 8
|
|-
|-
|[[Large knife]]||15||1||8
| [[Lead pipe]]  
| 20
| 1
| 5
|
|-
|-
|[[Lead pipe]]||20||1||5
| [[Long arm of the law]]  
| 72
| 6
| 70
| +5% Chips
|-
|-
|[[Long arm of the law]]||72||6||70
| [[Metaphoric claws]]  
| 45
| 3
| 45
|
|-
|-
|[[Metaphoric claws]]||45||3||45
| [[Pandimensional scepter]]  
| 40
| 3
| 100
|
:-1 Cost of Combat Spells
:+10 Spell Damage
|-
|-
|[[Pandimensional scepter]]||40||3||100
| [[Paper machete]]  
| 23
| 1
| 15
| +2 Melee Damage
|-
|-
|[[Paper machete]]||23||1||15
| [[Peacekeeping baton]]  
| 18
| 1
| 9
| +2 Melee Damage
|-
|-
|[[Peacekeeping baton]]||18||1||9
| [[Shattered protest sign]]  
| 3
| 1
| 1
|
|-
|-
|[[Shattered protest sign]]||3||1||1
| [[Short end of the stick]]  
| 45
| 3
| 42
|
:+3% item drops
|-
|-
|[[Short end of the stick]]||45||3||42
| [[Steel knuckles]]  
| 25
| 1
| NA
|
|-
|-
|[[Steel knuckles]]||25||1||NA
| [[The whole nine yards]]  
| 83
| 7
| 110
|
:+10 Strength
|-
|-
|[[The whole nine yards]]||83||7||110
| [[Titanium mace]]  
| 48
| 3
| 48
|
|-
|-
|[[Titanium mace]]||48||3||48
| [[Titanium pipe]]  
| 38
| 2
| 32
|
|-
|-
|[[Titanium pipe]]||38||2||32
| [[Truepenny blade]]  
|-
| 85
|[[Truepenny blade]]||85||7||120
| 7
|-
| 120
|[[Ubiquitous chainsaw]]||30||2||30
|
:+5 to Hit
:+5 Melee Damage
|-
|-
| [[Ubiquitous chainsaw]]
| 30
| 2
| 30
|
|}
|}
<br clear="all">


[[Category: Melee Weapons]]
[[Category: Melee Weapons]]
[[Category: Equipment Summary Tables]]
[[Category: Equipment Summary Tables]]

Revision as of 12:29, 5 December 2007

Melee Weapons Summary Table

Item Power Level Required Autosell Value Notes
Bat out of hell 115 10 180 +10% to hit Astral spline 80 7 120
+7 Melee Damage
+10 to Hit
Badly bent knife 5 1 1
Baseball bat 10 1 5
Bass-O-Matic 77 52 4 60 +4 Melee Damage
Big honkin' hammer 65 5 80
-5 to Hit
+8 Electric Damage
Big left hook 85 6 72 +5 Strength
Brass knuckles 13 1 8
Colossal mandible 50 4 50
Digital rapier 45 3 56
+10 to Hit
+5 to Initiative
Digital saber 55 4 60 +3 Electric Damage
Ethereal club 65 5 90 +5% of Weapon Damage Returned as PP
Extension cord 10 1 5 +1 Electric Damage
Gallagher's mallet 110 10 175 +30 Damage to Melons
Golf club 20 1 10
Hammer 10 1 5
Hedge slammer 26 1 16 +3 Strength
Large knife 15 1 8
Lead pipe 20 1 5
Long arm of the law 72 6 70 +5% Chips
Metaphoric claws 45 3 45
Pandimensional scepter 40 3 100
-1 Cost of Combat Spells
+10 Spell Damage
Paper machete 23 1 15 +2 Melee Damage
Peacekeeping baton 18 1 9 +2 Melee Damage
Shattered protest sign 3 1 1
Short end of the stick 45 3 42
+3% item drops
Steel knuckles 25 1 NA
The whole nine yards 83 7 110
+10 Strength
Titanium mace 48 3 48
Titanium pipe 38 2 32
Truepenny blade 85 7 120
+5 to Hit
+5 Melee Damage
Ubiquitous chainsaw 30 2 30