Difference between revisions of "Talk:Time modifiers"

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(minor concern)
 
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This isn't much of an issue right now, but we're eventually going to need to differentiate between using '/' to denote "x per y" and using it to denote "x divided by y".  Right now, we have the race car driver which is "1 second per level"  and the letter shirt which is "level divided by two".  It's pretty easy to figure out now, but as items and effects grow, it could be a potential source of confusion, especially for unfamiliar players.  [[User:Cristiona|Cristiona]] 02:52, 13 May 2009 (UTC)
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This isn't much of an issue--[[User:Muhandes|Muhandes]] 05:23, 14 May 2009 (UTC) right now, but we're eventually going to need to differentiate between using '/' to denote "x per y" and using it to denote "x divided by y".  Right now, we have the race car driver which is "1 second per level"  and the letter shirt which is "level divided by two".  It's pretty easy to figure out now, but as items and effects grow, it could be a potential source of confusion, especially for unfamiliar players.  [[User:Cristiona|Cristiona]] 02:52, 13 May 2009 (UTC)
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: I agree. To avoid confusion I suggest we use "*".

Revision as of 21:23, 13 May 2009

This isn't much of an issue--Muhandes 05:23, 14 May 2009 (UTC) right now, but we're eventually going to need to differentiate between using '/' to denote "x per y" and using it to denote "x divided by y". Right now, we have the race car driver which is "1 second per level" and the letter shirt which is "level divided by two". It's pretty easy to figure out now, but as items and effects grow, it could be a potential source of confusion, especially for unfamiliar players. Cristiona 02:52, 13 May 2009 (UTC)

I agree. To avoid confusion I suggest we use "*".