Difference between revisions of "Time, Turns, and Adventures (manual)"
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* See [[Calendar]] for the current date and month | * See [[Calendar]] for the current date and month | ||
* There is a limit of 4 minutes to the minimum amount of time a turn can take. | * There is a limit of 4 minutes to the minimum amount of time a turn can take. | ||
+ | * The limit to how well rested you can be, i.e. how much time can roll over to the next day, is a bedtime of 3 PM. Extra bedtime beyond that ''at rollover'' is lost. However, it is perfectly possible to start the day with a bedtime of 3 PM, and increasing it later by using [[caffeine]], [[sugar]] or other methods. | ||
* When you try to adventure, rest, or play in the [[Virtual Reality Gaming Center]] when your bed time is less time away than the number of minutes required for that action, or after 7:00 AM on any day but Frayday you get a message: | * When you try to adventure, rest, or play in the [[Virtual Reality Gaming Center]] when your bed time is less time away than the number of minutes required for that action, or after 7:00 AM on any day but Frayday you get a message: | ||
Revision as of 12:39, 19 July 2009
Notes
- See Calendar for the current date and month
- There is a limit of 4 minutes to the minimum amount of time a turn can take.
- The limit to how well rested you can be, i.e. how much time can roll over to the next day, is a bedtime of 3 PM. Extra bedtime beyond that at rollover is lost. However, it is perfectly possible to start the day with a bedtime of 3 PM, and increasing it later by using caffeine, sugar or other methods.
- When you try to adventure, rest, or play in the Virtual Reality Gaming Center when your bed time is less time away than the number of minutes required for that action, or after 7:00 AM on any day but Frayday you get a message:
Trying to adventure, with no time:
Can't Fight, Too Tired
You're too worn out for the night. You've got to go home and sleep or you're not going to make it through the work day tomorrow. You don't want to get fired, do you?
Trying to adventure, after 7:00 AM:
Can't Fight, Gotta Work
You've still got energy left, and you'd like to keep fighting, but you just don't have any time left. Work starts in an hour, and you've got to get home and get cleaned up. (You might wanna put some bandages on the worst of the wounds while you're at it.) But you've got to go now—you don't want to get fired, do you?
Trying to play, with no time:
Can't Play, Too Tired
You're too tired to play right now. You've got to go home now or you're not going to make it through the work day tomorrow. You don't want to get fired, do you?
Trying to play, after 7:00 AM:
Can't Play, Gotta Work
You've still got energy left, and you'd like to keep playing, but you just don't have any time left. Work starts in an hour, and you've got to get home and get cleaned up. (You might wanna put some bandages on the worst of the wounds while you're at it.) But you've got to go now—you don't want to get fired, do you?
Trying to rest, with no time:
Can't Rest, Too Tired
I know it sounds silly, but you're too tired to rest right now. In other words, as exhausted as you are, if you sat down now you'd fall asleep and then wake up to find yourself robbed and--even worse--possibly murdered. You've got to go home now or you're not going to make it through the work day tomorrow. You don't want to get fired, do you?
Trying to rest, after 7:00 AM:
Can't Rest, Gotta Work
Sadly, you don't have time to rest right now. Work starts in an hour, and you've got to get home and get cleaned up. If you wanted to sit around resting, you should have thought about that before staying up all night playing with your friends. "Playing" being code for "saving the city" and "with your friends" meaning "from evil."