Difference between revisions of "Jimmy Six"

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|image1=jimmy-six.gif
 
|image1=jimmy-six.gif
 
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|chips=?-22-124-?
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|chips=?-22-166-?
 
|res={{res|fire|50}}
 
|res={{res|fire|50}}
 
|loc1=Military base of the Unborn
 
|loc1=Military base of the Unborn

Revision as of 22:09, 22 May 2010

Jimmy-six.jpg
Jimmy Six

You are fighting Jimmy Six.

Jimmy Six is an escaped military robot who achieved self-awareness when he got tired of being shot at by other robots. Now he's on a mission to complete the last directive he was given before achieving awareness: disassemble, disassemble, disassemble ....
Your opponent attacks ...

Hit messages:

  • (fire) damage




He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:
and misses.




Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


Chips-white.gif You gain ?-22-166-? chips.

You gain (8*Level, cap 400) experience.

You got an item: Jimmy Six's laser Jimmy-six.gif (Guaranteed Drop)







Known resistances/weaknesses

Unspecified
Former resistances were 50% resistant to fire damage., remember to remove this information from the page when resistances are spaded.

Locations

Villain.png This enemy is a static Villain.

References