Jimmy Six: Difference between revisions

From Twilight Heroes Wiki
Jump to navigation Jump to search
Jesus (talk | contribs)
m chips
Jesus (talk | contribs)
m chips
Line 11: Line 11:
|image1=jimmy-six.gif
|image1=jimmy-six.gif
|drop1=100
|drop1=100
|chips=?-22-124-?
|chips=?-22-166-?
|res={{res|fire|50}}
|res={{res|fire|50}}
|loc1=Military base of the Unborn
|loc1=Military base of the Unborn

Revision as of 06:09, 23 May 2010

Jimmy Six

You are fighting Jimmy Six.

Jimmy Six is an escaped military robot who achieved self-awareness when he got tired of being shot at by other robots. Now he's on a mission to complete the last directive he was given before achieving awareness: disassemble, disassemble, disassemble ....
Your opponent attacks ...

Hit messages:

  • (fire) damage




He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:
and misses.




Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


You gain ?-22-166-? chips.

You gain (8*Level, cap 400) experience.

You got an item: Jimmy Six's laser (Guaranteed Drop)







Known resistances/weaknesses

Unspecified
Former resistances were 50% resistant to fire damage., remember to remove this information from the page when resistances are spaded.

Locations

This enemy is a static Villain.

References