Tornado: Difference between revisions

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==Notes==
==Notes==
* '''X''' is 4-8 + 3*S, where S is the number of skill points invested.
* '''X''' is 4-8 + 3*S, where S is the number of {{skillPoint}}s invested.
* Opponent to-hit and dodge are reduced by 10 + S.
* Opponent to-hit and dodge are reduced by 10 + S.
* Prior to the introduction of skill points, '''X''' was 5-10. Opponent to-hit and dodge were reduced by 14.
* Prior to the introduction of skill points, '''X''' was 5-10. Opponent to-hit and dodge were reduced by 14.

Latest revision as of 08:42, 16 July 2010

Go to Elemental Skills (level 9 skill, trained at the Training Room)

Tornado

You can create a violent whirlwind that stuns your opponent and leaves them feeling dizzy and weakened, plus somewhat damaged.

Reduces opponent to-hit and dodge chances
Deals damage

Combat Skill
Cost: 10 PP

When Used

You summon a violent miniature tornado, which spins your opponent around violently, making your foe dizzy and dealing X damage.

Notes

  • X is 4-8 + 3*S, where S is the number of skill points invested.
  • Opponent to-hit and dodge are reduced by 10 + S.
  • Prior to the introduction of skill points, X was 5-10. Opponent to-hit and dodge were reduced by 14.
  • Against frusion enemies it fails with the message:

You summon a violent miniature tornado, but it whirls around harmlessly.