Tornado: Difference between revisions
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==Notes== | ==Notes== | ||
* '''X''' is 4-8 + 3*S, where S is the number of | * '''X''' is 4-8 + 3*S, where S is the number of {{skillPoint}}s invested. | ||
* Opponent to-hit and dodge are reduced by 10 + S. | * Opponent to-hit and dodge are reduced by 10 + S. | ||
* Prior to the introduction of skill points, '''X''' was 5-10. Opponent to-hit and dodge were reduced by 14. | * Prior to the introduction of skill points, '''X''' was 5-10. Opponent to-hit and dodge were reduced by 14. |
Latest revision as of 08:42, 16 July 2010
Go to Elemental Skills (level 9 skill, trained at the Training Room)
Tornado
You can create a violent whirlwind that stuns your opponent and leaves them feeling dizzy and weakened, plus somewhat damaged.
Reduces opponent to-hit and dodge chances
Deals damage
Cost: 10 PP
When Used
You summon a violent miniature tornado, which spins your opponent around violently, making your foe dizzy and dealing X damage.
Notes
- X is 4-8 + 3*S, where S is the number of skill points invested.
- Opponent to-hit and dodge are reduced by 10 + S.
- Prior to the introduction of skill points, X was 5-10. Opponent to-hit and dodge were reduced by 14.
- Against frusion enemies it fails with the message:
You summon a violent miniature tornado, but it whirls around harmlessly.