Difference between revisions of "Talk:Aerodynamic Vehicle"

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  Max: +1 vehicle range, no effect on turn length
 
  Max: +1 vehicle range, no effect on turn length
 
[[User:Cristiona|Cristiona]]
 
[[User:Cristiona|Cristiona]]
 +
 
must have misread my time, sorry lol [[User:The Gannet|The Gannet]]
 
must have misread my time, sorry lol [[User:The Gannet|The Gannet]]
 +
 
Somewhat disappointingly, achieving a range of infinity plus one does not do anything funny.--Dogberry
 
Somewhat disappointingly, achieving a range of infinity plus one does not do anything funny.--Dogberry

Revision as of 22:19, 28 May 2011

Aerodynamic Vehicle

A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can even make a horse or skateboard more aerodynamic. Anything but your own two feet.

Extended vehicle range, at the cost of turn length (reduced with skill points)

Noncombat Skill Cost: 12 PP The Gannet 14:42, 28 May 2011 (PDT)


use message: You apply some speed fins and mechanized racing stripes to your vehicle, increasing its aerodynamic properties to improve its range. (Added for 30 minutes.)

costs 12pp The Gannet before casting: 4.42 minutes/turn. nothing equiped to decrease time, have heroic efficiency. level 11 using jetpack after: with 0 sp in it 4.92 minutes a turn ...so thats +50 seconds to turn length with 0sp The Gannet


Quoth the game manual:

Equation: +1 vehicle range; +30 - (3X) seconds turn length

Max: +1 vehicle range, no effect on turn length

Cristiona

must have misread my time, sorry lol The Gannet

Somewhat disappointingly, achieving a range of infinity plus one does not do anything funny.--Dogberry