Scintilating witguard: Difference between revisions
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|autosell=200 | |autosell=200 | ||
|obtain={{weld|nonseizium|flak helmet|scintilating witguard}} | |obtain={{weld|nonseizium|flak helmet|scintilating witguard}} | ||
|ench={{ | |ench={{modifier|urchance}} | ||
{{modifier|nonseiziumchance}} | |||
{{modifier|intellect|+10%}} | {{modifier|intellect|+10%}} | ||
}} | }} |
Revision as of 01:07, 27 October 2011
scintilating witguard
Plural: scintilating witguards
They say that the monarch and the land are one. This explains why things went to pot when Scar took over. I'm not sure if the hero and the land are one or not, but if they are, you'll want to keep your wits about you.
Helmet
Power: 1
Level Required: 6
Autosell value: 200
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}
Infinitesimally increased odds of finding an ultra-rare.
Moderately increased odds of finding nonseizium.
+10% Intellect
How Obtained
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nonseizium | flak helmet |
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scintilating witguard |