Difference between revisions of "Shiloh appointment schedule"

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(observed appointment times)
(X)
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|usable=yes}}[[Category:Quest Items]]
 
|usable=yes}}[[Category:Quest Items]]
 
= Notes =
 
= Notes =
* So far X has ranged from 7-9 and Y has been either 00 or 30.
+
* So far X has ranged from 6-9 and Y has been either 00 or 30.
 
* Item isn't consumed upon use.
 
* Item isn't consumed upon use.

Revision as of 08:29, 14 September 2013

Item Number: 2100
Description ID: 70563989
(view in-game)

Shilohappointment.gif

Shiloh appointment schedule
Plural: Unknown; currently impossible to determine
Shiloh isn't exactly known for keeping organized, so it's a little surprising to find an appointment sheet for one of their patients, even if that patient is some sort of extradimensional electrokinetic alien sleepwalker.

Even more astonishing than the patient is that fact that the schedule involves multiple doctors and is actually set well in advance. It seems eerily functional.

Miscellaneous Item
Item cannot be traded or sold
Item cannot traded, sold, or placed in a memento display
Item cannot be auto-sold
Usable



How Obtained

Shiloh Sanatarium

When Used

When used before X:Y PM for the 1st time:

  • There's a suspicious sounding appointment with Dr. Somnus at X:Y PM. It's possible the sleepwalking has nothing to do with Dr. Somnus, but if being a superhero has taught you anything, it's that a thematic last name is either a pseudonym or an inspiration for a life of crime.

Subsequent uses after X:Y PM:

  • There's still that suspicious sounding appointment with Dr. Somnus at X:Y PM.

When used after X:Y PM for the 1st time:

  • It looks like there was an appointment with Dr. Somnus at X:Y PM. It sounds like a pseudonym so it's possible there's something fishy going on... maybe check and see if there's one tomorrow.

Subsequent uses after X:Y PM:

  • It looks like the appointment with Dr. Somnus started at X:Y PM... it's probably done by now.

Notes

  • So far X has ranged from 6-9 and Y has been either 00 or 30.
  • Item isn't consumed upon use.